Does it have anything to do with this?What's New in 0.8.17 (sort of quick "maintenance release")
- fixed the crash bug I've introduced in the liberty challenge when I tried to hack even further the RPG framework. there are some limits you must not cross!![]()
- added a 20% party heal before each merc battle in Dingirra for the Easy/Normal difficulty to make it even easier. I won't reduce the difficulty further than that though!
- fixed bug in Steam tunnels: now ranged attacks do normal damage. Only MELEE Two Handed attacks are reduced!
SOTW 0.8.24.18 - Second Act Beta!
- fabulaparva
- Elder Druid
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- Joined: Sun May 04, 2014 9:58 pm
Re: SOTW 0.8.24.15 - Second Act Beta!
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: SOTW 0.8.24.15 - Second Act Beta!
Yes that's what was referring to, in Easy/Normal mode I added some extra heals in certain moment of the plot 
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FireSeraph
- Young scout
- Posts: 48
- Joined: Thu Mar 08, 2012 1:50 am
Re: SOTW 0.8.24.15 - Second Act Beta!
Are you sure? It's after the random fights in the streets, not just boss fights or wave fights and the difficulty was set to Nightmare.
Edit: Yeah you're right. Was switched it to remain as Nightmare all the way even in the fight so it's correct now.
Edit: Yeah you're right. Was switched it to remain as Nightmare all the way even in the fight so it's correct now.
Last edited by FireSeraph on Tue Aug 26, 2014 8:38 am, edited 1 time in total.
- jack1974
- Pack leader
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- Joined: Thu Jun 16, 2005 4:43 pm
Re: SOTW 0.8.24.15 - Second Act Beta!
Hmm OK send the save so I can check, in Nightmare shouldn't happen indeed!
edit: if you level up with some characters after a battle, you get the heal though, that is correct.
edit: if you level up with some characters after a battle, you get the heal though, that is correct.
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: SOTW 0.8.24.15 - Second Act Beta!
Just saw your edit now, all good then 
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: SOTW 0.8.24.15 - Second Act Beta!
This last part of the 3rd act is taking longer because there are several custom things, like the naval warfare minigame and also some interesting new conditions, like this:

poor Thieves class! 
(yes, the Kraken is a constant pain of this act! lol)

(yes, the Kraken is a constant pain of this act! lol)
- fabulaparva
- Elder Druid
- Posts: 761
- Joined: Sun May 04, 2014 9:58 pm
Re: SOTW 0.8.24.15 - Second Act Beta!
*stores up even more bombs and manticore poison* <insertInnocentAngelSmileyHere>
Edit: Wait.... Kraken is not a boss?
Edit: Wait.... Kraken is not a boss?
- yayswords
- Elder Druid
- Posts: 1436
- Joined: Sat Jan 25, 2014 5:34 am
Re: SOTW 0.8.24.15 - Second Act Beta!
I assume ranged damage only means bow attacks? And perhaps Magic Bolt? Not spells? 
Anyway, it did bring a smile to my face. This is what battlefield conditions should be about. Not just pick a resistance to be reduced for every single battle in the game. If something fitting can't be thought of, there needn't be a condition.
P.S. fabulaparva's poison should be diluted in the water
P.P.S. My party dances all the time while being constantly sober, fabulaparva's party doesn't dance at all while being constantly drunk
Anyway, it did bring a smile to my face. This is what battlefield conditions should be about. Not just pick a resistance to be reduced for every single battle in the game. If something fitting can't be thought of, there needn't be a condition.
P.S. fabulaparva's poison should be diluted in the water
P.P.S. My party dances all the time while being constantly sober, fabulaparva's party doesn't dance at all while being constantly drunk
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: SOTW 0.8.24.15 - Second Act Beta!
Yes only bows!
If you use the poison bombs the surrounding water becomes all poisonous and you die
(joking, not going to code this !! lol)
Kraken is a boss, but wasn't sure to show "BOSS" text on all the tentacles (since reduces the effectiveness of many skills).
If you use the poison bombs the surrounding water becomes all poisonous and you die
Kraken is a boss, but wasn't sure to show "BOSS" text on all the tentacles (since reduces the effectiveness of many skills).
- fabulaparva
- Elder Druid
- Posts: 761
- Joined: Sun May 04, 2014 9:58 pm
Re: SOTW 0.8.24.15 - Second Act Beta!
Nemo saltat sobrius, nisi insanus est.yayswords wrote:
P.P.S. My party dances all the time while being constantly sober, fabulaparva's party doesn't dance at all while being constantly drunk
Edit: Credited to Cicero.
#voteForVaelisPinUp
