Seems pretty unstable if used with previous version saves (.15 or Act 1 .16). The main map screens load in both acts, but dungeons don't. I did get some beginning-of fight screens to load, but they all throw me out sooner or later: sometimes after the party setup before the actual fight begins and sometimes after the fight finishes. Most of the dialogue and decision/choice saves do not load.
I'll start from scratch once I'll get to down this newest version properly.
SOTW 0.8.24.18 - Second Act Beta!
- fabulaparva
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- yayswords
- Elder Druid
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Re: SOTW 0.8.24.17 - Second Act Beta!
Hmm yes, if I finish that Lugal merc fight I get kicked out after proceeding past the lootz.
Also can't get past battle setup screen for Yeldin
Loads and works, not synonymous.
Also can't get past battle setup screen for Yeldin
Loads and works, not synonymous.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: SOTW 0.8.24.17 - Second Act Beta!
Yes was about to post that, load doesn't necessarily means will work later 
When you replay save in several points and if you want also try to reload sometimes, but it should 100% work (it never happened before that you couldn't load saves from the same framework version!).
When you replay save in several points and if you want also try to reload sometimes, but it should 100% work (it never happened before that you couldn't load saves from the same framework version!).
- fabulaparva
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Re: SOTW 0.8.24.17 - Second Act Beta!
Just FYI. This weird graphics/battle bug in v0.8.24.17 was an accidental find. They'll still hit the tiger like they should, but moving the cursor around and between the melee and ranged-attack options and the tiger will project the dmg estimate on the wrong slot. No crashes and battle won in the end like usual.
Spoiler:
- jack1974
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Re: SOTW 0.8.24.17 - Second Act Beta!
I think this might be some side-effect of using the new Ren'Py framework, will check it. The main code should work the same but there could be some visual artifacts like that one
thanks
-
Troyen
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Re: SOTW 0.8.24.17 - Second Act Beta!
This isn't exactly beta feedback, but the pictures and text on the preorder page don't really match. For example, you talk about the new isometric map in a paragraph below the picture showing it off. Likewise, the skills and attributes and party member discussion comes after all the character screens.
- jack1974
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Re: SOTW 0.8.24.17 - Second Act Beta!
Ah yes I need to get back to that page once the game is finished, I also want to put some more screenshots showing other maps. I put that together shortly after I coded the 1st act only 
- fabulaparva
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Re: SOTW 0.8.24.17 - Second Act Beta!
By the way, Althea still taunts with Shea's voice.
- jack1974
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Re: SOTW 0.8.24.17 - Second Act Beta!
That's one bug that got lost in the forums
will check it now.
- fabulaparva
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Re: SOTW 0.8.24.17 - Second Act Beta!
Inventory screen is glitchy outside of shops. If I choose Vaelis and then click on any equipment slot, it'll switch from Vaelis to the main twin.
EDIT: I went back in time, ie loaded an earlier save and now the glitch doesn't happen. quite weird.
EDIT: I went back in time, ie loaded an earlier save and now the glitch doesn't happen. quite weird.

