- Chalassa's last longer (up to 10 turns), but doesn't work on bosses
- Vaelis is shorter (up to 3 turns) but work on bosses
- Bomb causes bleeding of fixed 10hp/turn, lasts 5 turns and don't work on bosses
Since bleeding can't be resisted, I capped it. Other DoT don't have any fixed damage cap, check this:

51hp dmg each turn doesn't seem capped to me
It is still capped at a certain % of course. You can't have a DoT that does 15% of the total HP, the enemy would die in the next 4-5 turns
