Feedback on Those Sweet (and Bitter)Skills --Act 2
- jack1974
- Pack leader
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Initially I thought about an "all res" with maybe 15-20% HP, but I thought could become too much powerful 
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renke_
- Elder Druid
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- Joined: Sat Feb 22, 2014 1:26 pm
Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
I'm terribly sorry that I proposed an atmospheric change without increasing the deadliness of your party :Pyayswords wrote:is infinitesimal at any rate
- yayswords
- Elder Druid
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
For atmosphere we should have lore text on the skills too 
If at first try it doesn't explode, it ain't Jack who wrote the code.
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renke_
- Elder Druid
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
I would love more lore, select something, press "L"* and if text is available a msgbox opens.
*) oh, you're using a pad? no problem - as soon as the accelerometer measures metal-bending G-forces the lore screen is opened. just smash your device on the desk
*) oh, you're using a pad? no problem - as soon as the accelerometer measures metal-bending G-forces the lore screen is opened. just smash your device on the desk
- fabulaparva
- Elder Druid
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- Joined: Sun May 04, 2014 9:58 pm
Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Used v0.8.24.6 to test Jariel's Resurrection skill:
- Resurrect a previously buffed character: Character is resurrected with the buffs gone. No one else in the party is affected. So basically same thing as using a potion!
- Cast resurrect on a live character with other active song buff (tested with VS or Rhythm of Restoration). The buff will disappear on this character but not from anyone else.
- Cast resurrect on a live character with other active song buff AND Vaelis' Rally: BOTH of the buffs will disappear on the character. No affect on anyone else. If the said character is buffed with Energize, that will stay.
-It is also possible to accidentally cast Song Of Purity on a dead character- This is confusing as long as those two skills have the same icon.
Is any of the above behaviour wrong or is any of it okay? I don't even...
- Resurrect a previously buffed character: Character is resurrected with the buffs gone. No one else in the party is affected. So basically same thing as using a potion!
- Cast resurrect on a live character with other active song buff (tested with VS or Rhythm of Restoration). The buff will disappear on this character but not from anyone else.
- Cast resurrect on a live character with other active song buff AND Vaelis' Rally: BOTH of the buffs will disappear on the character. No affect on anyone else. If the said character is buffed with Energize, that will stay.
-It is also possible to accidentally cast Song Of Purity on a dead character- This is confusing as long as those two skills have the same icon.
Is any of the above behaviour wrong or is any of it okay? I don't even...
#voteForVaelisPinUp
- jack1974
- Pack leader
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Haha no, definitely not correct! I'll need to check what's going on 
- fabulaparva
- Elder Druid
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- Joined: Sun May 04, 2014 9:58 pm
Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Nevermind this but..... Another skill that can be cast upon oneself: Krimm can cast Protect on herself if she's in the backrow. 
*waits for jack to tell her to stop trying to break his game*
*waits for jack to tell her to stop trying to break his game*
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renke_
- Elder Druid
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
hehe ;) does this also work for the normal guard skill? I never had a ranger with this ability
- yayswords
- Elder Druid
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
I got beaten by a girl???fabulaparva wrote:*waits for jack to tell her to stop trying to break his game*
No mercy in act 3! Beat it the first run, own it the second. Potions will be used.
She can protect other back row targets too, while being in the back row. Guard doesn't have these bugs. I'm guessing you can copy paste your way to victory here.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- Anima_
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
That particular limitation of the Guard skill is hardcoded into the skill selection code. So it just needs to be added there.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
Part-time emotionless AI
Part-time emotionless AI
