Feedback on Those Sweet (and Bitter)Skills --Act 2
- jack1974
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Yes will check that too 
- fabulaparva
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
What was the final verdict with Krimm using two weapons and causing 6 turns of Bleeding with Wreak Havoc? I had the impression that it was fixed earlier already, but now she's doing it (again). Naughty Krimm. 
- jack1974
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
I think Anima fixed something related to Chalassa Sudden Strike, but not this one. At least I never touched it
not sure how to fix this honestly, though in act3 with the new AI and higher HP/heals I don't think has such a big impact...
- Anima_
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
The fix was only for special effects, not the normal status effects. Would be easy to fix as well.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
Part-time emotionless AI
Part-time emotionless AI
- jack1974
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Ah ok, could you do that too when you have time? 
-
renke_
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Bramble Coat spamming is currently my most hatee AI action: arena slaves encounter, two healers, both rows are bramblecoated - Krimm can do nothing (except kicking) for a _long_ time. In general I like the skill (though I rarely take it myself) but as a row skill it is imho too powerful.
- yayswords
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
I'm not sure it's even a row skill, I think there's just special encounter design there allowing the healers to pre-buff it. As I recall the healers don't have the speed to go before everyone else. Plus when they cast BC during the fight it's not as a row buff.
I agree mass BC is annoying given that there's not much of a counter to it but in the end I'm farming those bastards so I wouldn't want to nerf them. One playthrough I had Ralkor's Blood on Krimm and it was a beautiful answer to mass BC. Otherwise I pick one guy to bully and let it expire from the others.
I agree mass BC is annoying given that there's not much of a counter to it but in the end I'm farming those bastards so I wouldn't want to nerf them. One playthrough I had Ralkor's Blood on Krimm and it was a beautiful answer to mass BC. Otherwise I pick one guy to bully and let it expire from the others.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- fabulaparva
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Slaver Healer's Stats On NM (she's buffed with Bramble Coat, like all of them are
)
I think I've managed sometimes to act before the second row of Bramble Coats has been cast. And they do cast them during the fight, too, later on I mean.
***
Althea's Taunt has, by the way, the same sound-effect as Shea's Taunt... which means that when Althea taunts, you can hear Shea say, "Gotcha!"
Spoiler:
***
Althea's Taunt has, by the way, the same sound-effect as Shea's Taunt... which means that when Althea taunts, you can hear Shea say, "Gotcha!"
- jack1974
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Ah the taunt sound should change based on the character 
When I play against them the first thing I do is to kill them quickly using ranged weapons, even by the warrior in frontline
When I play against them the first thing I do is to kill them quickly using ranged weapons, even by the warrior in frontline
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renke_
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Re: Feedback on Those Sweet (and Bitter)Skills --Act 2
Syphon Life does not work anymore - Yeldin lost 30 HP but they were not transferred to Rowinda.

