Thanks for the clarifications!renke_ wrote: (personally I would remove regen completely and only give a few points for unique items)
=> the attributes of the Zx items are so uniform and bland as they are based on average values, and therfor mostly a least common denominator. Manual changes are possible (even desired?), but to be honest: I'm not that much interested to sink even more time in fixed unlimited stuff
I'm starting to support the idea of removing HPR and SPR from random gen items as well and just adding those 4 items you suggested tweaked one way or another. (Although I still have my evil plans of suggesting a -20HPR item, lol)
I could manually do little tweaks directly to the list you posted, I'm just not so sure if the end result would be actually be a real improvement to what you already did as opinions will vary based on what luck people may have had.
