This is a pretty good point, and will probably lead to a discussion that merits its own thread. I have only one argument for introducing "some" regen in act 2.jack1974 wrote:Besides you can still use potions, you don't really need SPRegen item as source of SP regen (there are also plenty of skills for that).
But let's start in act 1. There's no regen except Vaelis' Recovery or a hunter's Perfect Balance. Neither of these characters can heal the party - and PB even requires the hunter to be healed now and then, so neither offer any real longevity. Even the most clever players have to get used to the idea of not killing everything ASAP and managing their resources, or paying to refill their bars. And this could be the story in act 2 as well. If you are very patient, Riley's Energize can keep you going forever though, but just a little SPR makes that so much easier, especially if that SPR is on Riley (so he doesn't need to Energize himself 24/7). Fast forward to the end of act 2 and the introduction of... Jariel and his Vigorous Sonata. At this point my characters have 175+ mana, I'm gonna guess it's easily 200+ for people less opposed to going 20+ will or taking the Willpower trait.
That means you go from 2 acts of SPR being a rare commodity to your whole team suddenly having 10+ SPR with Jariel around. From this point forward, it should be easy for anyone to regen dance. I've said it before, I hardly think people don't do it because they can't figure it out. VS makes it so readily done; it feels less dirty, it requires less patience. And that means paying for recovery could be a habit of the past, that you cast the spells you want to cast with little thought for having mana for the next 5 battles - that you practically outgrow mana problems altogether. Do we want the game to develop in this direction? That's the question to consider.
If the answer is yes, then there should be some SPR in act 2, as a stepping stone between the 0 and 10+ SPR of acts 1 and 3. If the answer is no, then Vigorous Sonata hasn't been nerfed enough.
An important issue to decide on, I think. Creating the armor sets should however be a topic of much less controversy, so maybe we could get on that? ^^

