Combat on Lavastorm Island, despite my pimped out act 2 party, feels very very...
Well let's just say a tick from most DoT's is as powerful as a melee attack. Meleeing these snakes down is very slow, but throwing DoT's around ownzors them. Also quite funny they are 4 levels higher or something, purple color ^^
Third Act Beta! - SOTW 0.8.38
- yayswords
- Elder Druid
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Re: Third Act Beta! - SOTW 0.8.24.20
If at first try it doesn't explode, it ain't Jack who wrote the code.
- Asonder
- Young scout
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Re: Third Act Beta! - SOTW 0.8.24.20
Hmm ok this is new. None of my saves will load and when I try to start a new game it just takes me to the achievement screen or reloads the main menu. Did I do something wrong?
All hail Rei's booty.
- jack1974
- Pack leader
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Re: Third Act Beta! - SOTW 0.8.24.20
yaysword: can you send me the save? I tried only with fabula which has no healer and was a super-offensive party, so maybe if you use a strategy for "the long run" is very different.
Asonder: yes I screwed up lol, I put the achievement screen on startup for testing, and OF COURSE I forgot to remove it before I uploaded. Will fix this since you can't start a new game otherwise
Asonder: yes I screwed up lol, I put the achievement screen on startup for testing, and OF COURSE I forgot to remove it before I uploaded. Will fix this since you can't start a new game otherwise
- yayswords
- Elder Druid
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Re: Third Act Beta! - SOTW 0.8.24.20
Err don't have a save for it anymore. But I beat it, I'm just saying DoT's are ridiculously powerful. I just got past Jariel's flashback. Nothing been too difficult yet 
Good foresight not making the last encounter of his flashback a boss BTW, although I didn't take his nuke anyway. But good to know I could do that next time.
Good foresight not making the last encounter of his flashback a boss BTW, although I didn't take his nuke anyway. But good to know I could do that next time.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
- Pack leader
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Re: Third Act Beta! - SOTW 0.8.24.20
Ah ok, thought was too hard. Good then 
- yayswords
- Elder Druid
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Re: Third Act Beta! - SOTW 0.8.24.20
I think this might disturb me sometime down the road: Can talking to Aenais not automatically open the shop? I might want to wait with "rolling" her inventory.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
- Pack leader
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Re: Third Act Beta! - SOTW 0.8.24.20
Yes I forgot to add an option "shop" and "talk to Aenais".
However in the final version the rollback will be disabled in shops anyway, so...
(because of the zero quantity items on rollback unsolvable bug).
However in the final version the rollback will be disabled in shops anyway, so...
- yayswords
- Elder Druid
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- Joined: Sat Jan 25, 2014 5:34 am
Re: Third Act Beta! - SOTW 0.8.24.20
Yes I'm not trying to casino. I'm just saying that since shop inventory is generated based on party level, I want to be able to control when it's generated, not have it forced down my throat when I could have gained more levels first.
Error, but was able to continue.
Context:
Error, but was able to continue.
Spoiler:
Spoiler:
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Third Act Beta! - SOTW 0.8.24.20
Yes one skill has a missing parameter. Going to rebuild now 
In general I will wait until I get several bug reports before doing an update, but I need to fix the start new game bug!
In general I will wait until I get several bug reports before doing an update, but I need to fix the start new game bug!
- yayswords
- Elder Druid
- Posts: 1436
- Joined: Sat Jan 25, 2014 5:34 am
Re: Third Act Beta! - SOTW 0.8.24.20
But it's not gonna stop me from proceeding, right? Guard wave 4 or 5 now ^^
If at first try it doesn't explode, it ain't Jack who wrote the code.
