Third Act Beta! - SOTW 0.8.38
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Third Act Beta! - SOTW 0.8.24.20
No you can just click "ignore". It means the guards won't be able to use a powerful attack, so will be slightly weaker 
- yayswords
- Elder Druid
- Posts: 1436
- Joined: Sat Jan 25, 2014 5:34 am
Re: Third Act Beta! - SOTW 0.8.24.20
Aha, yeah they did seem to suck.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- fabulaparva
- Elder Druid
- Posts: 761
- Joined: Sun May 04, 2014 9:58 pm
Re: Third Act Beta! - SOTW 0.8.24.20
Anyway, as I started up the game, the achievements page showed that I had already gotten Jariel's personal and Vaelis' personal quests done in NM/Hard-mode. I hit the reset-button and the title screen music stopped. (But those two achievements are reset now.) Version 0.8.24.20.
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Third Act Beta! - SOTW 0.8.24.20
Yes the achievements could have been screwed a bit
I mean you could have some showing as completed, but if you reset them, then should be OK (random completed achievements shouldn't appear).
Also I didn't code them all, for now I just made the list. I'll do that as last thing while finishing ACT4.
Also I didn't code them all, for now I just made the list. I'll do that as last thing while finishing ACT4.
- fabulaparva
- Elder Druid
- Posts: 761
- Joined: Sun May 04, 2014 9:58 pm
Re: Third Act Beta! - SOTW 0.8.24.21
Clicking around the green arrows in town.. you can go to Gambling Joe before picking up Krimm and Krimm will show up in the dialogue with Joe eventhough she's supposed to be at the forge...
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Third Act Beta! - SOTW 0.8.24.21
Thanks, disabling him until later in the story then 
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Deeros11
- Young scout
- Posts: 7
- Joined: Sat May 24, 2014 6:18 pm
Re: Third Act Beta! - SOTW 0.8.24.21
I have some strange bug in Act 1 where (when the father is sick can't remember his name) it won't proceed past the 1 day till next plot event. It's just always a new day. Added bonus to this ofc is that I can probably get level 100 with this
(ok not that hardcore)
- Franka
- Elder Druid
- Posts: 1406
- Joined: Fri Nov 30, 2012 3:07 pm
Re: Third Act Beta! - SOTW 0.8.24.21
Just came here to post the same thing.Deeros11 wrote:I have some strange bug in Act 1 where (when the father is sick can't remember his name) it won't proceed past the 1 day till next plot event. It's just always a new day. Added bonus to this ofc is that I can probably get level 100 with this(ok not that hardcore)
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Third Act Beta! - SOTW 0.8.24.21
Argh yes, is a thing I added in act3 completely forgetting that it would break previous act
Will fix now...
- jack1974
- Pack leader
- Posts: 15095
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Third Act Beta! - SOTW 0.8.24.21
I built it quickly using renke system (uploading only changed files and then zipping it). Let me know if works, here seems OK but I'm wondering about other OSes (I tested on Windows):
http://games.winterwolves.com/games/SOT ... 22-all.zip
if works for everyone I'm going to do that for next updates so I avoid to upload 150mb every time
http://games.winterwolves.com/games/SOT ... 22-all.zip
if works for everyone I'm going to do that for next updates so I avoid to upload 150mb every time
