I've played the entire game on nightmare. It's just been across multiple versions of the Act 3 beta.
For example, I got Yeldin and Jariel's quest achievements in the same run I killed the Kraken today (0.8.36), but no Kraken achievement? I can try loading a game this evening to see if it shows up this time, but that's odd.
Do you still get the boss achievements if they die to dots?
Third Act Beta! - SOTW 0.8.38
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Troyen
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- fabulaparva
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Re: Third Act Beta! - SOTW 0.8.36
Yes, the heavy bombs are the most powerful ones for fast dmg (unless the enemies dodge, of course). However, in some fights the other potions are equally "damaging" In case of Deceit, for example, where you can have 2 paralyzed thieves in your group and he is the sole enemy, paralyzed fighters flinging confusion, slow and scared potions at him seems rather unfair, because they can eff up his attacks following the paralysis.jack1974 wrote:Yes I was unsure if to limit everything, but probably makes sense. I thought the bombs were the most powerful ones ?fabulaparva wrote: EDIT: Forgot to mention that the regular bombs are the only offensive throwables that I can't use now while paralyzed. I can still use manticore poison and the offensive potions such as potion of paralysis, confusion....
- jack1974
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Re: Third Act Beta! - SOTW 0.8.36
Yes doesn't matter how it dies, since I assign the achievement at end of combat. The fact that you played using multiple versions of act3 COULD be the issue, but is still strange. Waiting to see what other people say, but now I have a doubt - you didn't fight the Kraken in the Sunken Ship quest right? because that's when you get the achievementTroyen wrote:I've played the entire game on nightmare. It's just been across multiple versions of the Act 3 beta.
For example, I got Yeldin and Jariel's quest achievements in the same run I killed the Kraken today (0.8.36), but no Kraken achievement? I can try loading a game this evening to see if it shows up this time, but that's odd.
Do you still get the boss achievements if they die to dots?
Yes that's what I'll do thenfabulaparva wrote:I'd say just deny all the offensive stuff and keep the haste/health/mana/resurrection potions and scrolls available. I think it's amazing enough that manticore can be used on Bosses and their whole team when not paralyzed. Also, the world is full of games where you can't even use healing items when paralyzed, nor move.
- yayswords
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Re: Third Act Beta! - SOTW 0.8.36
Can I farm these blobs forever? Take straight tunnel = fight, every time it seems.
(but these are freaking long fights so I've probably only done 3-4)
Goddamn how do I even stop fighting them and get back to the boat?
Never mind I finally managed to do that. That cavern system needs a map.
(but these are freaking long fights so I've probably only done 3-4)
Goddamn how do I even stop fighting them and get back to the boat?
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: Third Act Beta! - SOTW 0.8.36
Yes I didn't put a time limit, because I thought that since you can't rest unlimited times (I think you can rest only once) people won't be able to do much grinding 
- yayswords
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Re: Third Act Beta! - SOTW 0.8.36
So if I hated myself enough I could grind level cap there.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: Third Act Beta! - SOTW 0.8.36
Haha if you want!
- fabulaparva
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Re: Third Act Beta! - SOTW 0.8.37
This is not a new bug (if it even is a bug), I've just forgotten to ask about it again and again...
In Act 1, when the twins go to the tavern to talk with Daronas about the graveyard, they are all stonefaced through the whole convo. No expression changes on any of the three sprites, even though some of their lines indicate surprise, etc. Is this on purpose or a bug?
In Act 1, when the twins go to the tavern to talk with Daronas about the graveyard, they are all stonefaced through the whole convo. No expression changes on any of the three sprites, even though some of their lines indicate surprise, etc. Is this on purpose or a bug?
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VanillaPink
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Re: Third Act Beta! - SOTW 0.8.37
I got a bug when trying to load my save from the last act. D:
Spoiler:
- jack1974
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Re: Third Act Beta! - SOTW 0.8.37
Is because they're SHOOOOOOOCKED!fabulaparva wrote:In Act 1, when the twins go to the tavern to talk with Daronas about the graveyard, they are all stonefaced through the whole convo. No expression changes on any of the three sprites, even though some of their lines indicate surprise, etc. Is this on purpose or a bug?
Very likely your last save was from a very old version (before I used the new Ren'Py framework).VanillaPink wrote:I got a bug when trying to load my save from the last act. D:
