Re: Third Act Beta! - SOTW 0.8.38
Posted: Sat Oct 18, 2014 3:44 pm
Today with Anima's help made another tweak to the enemy AI, so that SOME enemies (not all) will move in the backrow even in the empty spots (before they would only swap position with other alive allies). I'm still waiting for one particularly important BG, even if for now I used a generic forest background.
Tomorrow will see, worse case will release the update and add the missing art later
Tomorrow will see, worse case will release the update and add the missing art later