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Re: Third Act Beta! - SOTW 0.8.24.22

Posted: Sat Oct 04, 2014 5:47 pm
by fabulaparva
No bugs to report right now, but I just wanted to let you know that I talked with Riley about Krimm in the bathhouse (as Althea) and I can't play right now, because I got to take a break and rofl for a while. :lol:

Re: Third Act Beta! - SOTW 0.8.24.22

Posted: Sat Oct 04, 2014 5:53 pm
by yayswords
Firstly let me mention that Rowinda is amazing. Physical damage just sucks, but she can just keep pumping out the magical damage, with row nukes and with Anathema.

Secondly I would like to talk about vendor gold limits. Until now I have thought of it as a meaningless restriction as anyone I'm interested in buying from will get more gold anyway, so that allows me to sell at least the same value back. But I'm quite loaded on loot and these two shops can't take it off my hands. This means I can't get money for gambling... could the gambler buy stuff too? Or better yet remove the shop gold limit.

Re: Third Act Beta! - SOTW 0.8.24.22

Posted: Sat Oct 04, 2014 5:59 pm
by jack1974
Yes will increase the vendors gold limit.
Fabula: those scenes are the best :lol:

Re: Third Act Beta! - SOTW 0.8.24.22

Posted: Sat Oct 04, 2014 6:12 pm
by yayswords
Why does it need to be there at all? Not every element you add to a game makes it better.

Re: Third Act Beta! - SOTW 0.8.24.22

Posted: Sat Oct 04, 2014 6:16 pm
by Anima_
Because it's part of the inventory and the vendors use the same code the party inventory does.

Re: Third Act Beta! - SOTW 0.8.24.22

Posted: Sat Oct 04, 2014 6:19 pm
by jack1974
No big deal, I have just set it to 50,000 and also added two more random shops each one having 15,000. I think should be enough! :lol:

(there's also a third "shop" you probably already encountered in the wild area west of Shacklesplit...)

Re: Third Act Beta! - SOTW 0.8.24.22

Posted: Sat Oct 04, 2014 6:21 pm
by yayswords
Can it be insanely high and invisible then?

Also stuff respawning every day and I have 50 days to finish? I used the bathhouse for the first time now because I've run out of stuff to do :P

Yeah I forgot about that shop.

Re: Third Act Beta! - SOTW 0.8.24.23

Posted: Sat Oct 04, 2014 6:25 pm
by jack1974
I put 50 days so those who want to grind can :) the game is quite "freeform", since you can do any quest you want in any order. Doing some quests advances time (like traveling by sea to a distant island, takes 2-3 days) so I just put a high limit. But once you have done everything there, you can move on the next act :)

Re: Third Act Beta! - SOTW 0.8.24.23

Posted: Sat Oct 04, 2014 6:32 pm
by yayswords
Err not really, there's almost no forced time progression as far as I can see. In completing the first... five? quests, I only advanced it one day. And I rested on the island for the first quest only.

Yeah five quests, Jariel's flashback being one of them.

Re: Third Act Beta! - SOTW 0.8.24.23

Posted: Sat Oct 04, 2014 6:35 pm
by jack1974
I only added when the text was saying "several days later..." and so on, because in some quests the plot was saying explicitly "later that day" or "what a day" and so on.
Anyway, I can lower that limit for sure, I should test how low it can go just doing the quests. But is not like you MUST use all days, is just some extra grinding opportunity for those who really want (but is not needed at all to win the game).
I'd rather offer something extra for the (few? don't know) people who like that stuff than cut it out completely for no reason.