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Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 6:37 pm
by jack1974
Also at least on Merrow I put a limit, if you go there you see the message: "We are very tired. We should take the rest of the day off and resume our adventures tomorrow!".
I should probably add also to the other places. Is a bit unrealistic that they do more than 1 quest on the same day
edit: actually I already did - if you did a quest and you didn't rest a day the tavern/forge will just show the normal "vendor screen" but no more quests. So since there are 9 quests you should at least use 9 out of 50 days because of that.
Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 6:38 pm
by yayswords
Okay well I don't mind. I've just seen day turn to night to day and sailed the world and all that and only advanced one day so it seemed off.
You bet I'm gonna get higher than 21 if I have all this grind though
You mean it should be like that already? 'cause it isn't. I took all three quests before I headed off to do any of them though.
Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 6:52 pm
by fabulaparva
Why does the mere decision to look around the Nindjuna (?) mansion steal away one turn? I mean you are first offered two options: "check the entrance hall" and "free Gonzalo" and it shows Turns left =4.
I clicked "check the entrance", my twin said "Let's take a look" and now it's showing me a list of 4 places I go and sneak further in OR "free Gonzalo" option. But the counter is now at 3 turns, and I haven't really checked anything yet!

Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 6:53 pm
by yayswords
4 turns? Guess you didn't take the shortest route

good to know what the consequences of that are.
Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 6:54 pm
by fabulaparva
I took the middle route.

Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 7:09 pm
by jack1974
Well looking around means checking all the various rooms, so I think is fine. I followed writer's instructions on that one so I think is right

Based on the previous decision (longest/shortest route) the amount of turns you have to explore the mansion changes. Writer's notes were:
Code: Select all
# entering the mansion
# if players took the road, time to explore: 4 hours
# if players went through the woods, time to explore: 2 hours
# if players went around the mansion, time to explore: 1 hour
# exploring each section of the mansion takes 1/2 hour
Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 7:41 pm
by Deeros11
I found another bug in Act 2 since i went on new playthrough. Anyway, I was headed for Liberty Challenge (start of that chapter) and suddenly I got the achievement for defeating Deceit in Hard/Nightmare (even playing on normal so extra wrong!).
Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 7:47 pm
by Deeros11
Oh another bug in Act 2 towards end of it.
Update on this: seems to only trigger if you reduce her to stain on the floor
Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 8:28 pm
by jack1974
Thanks will check those two bugs!
Re: Third Act Beta! - SOTW 0.8.24.23
Posted: Sat Oct 04, 2014 8:40 pm
by jack1974
Ok the achievements are called in wrong order

if you have a save before the one you got (which should have been the achievement: "All about money","Don't allow the Master of the Pits to take more than 10 gold from you.") I could test it here

thanks
edit: nevermind I've tested in another way, now they work. I also noticed a bug while replaying the romance scenes from the gallery, will fix that tomorrow though (about 11pm here now!).