Third Act Beta! - SOTW 0.8.38

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
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yayswords
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by yayswords »

jack1974 wrote:I assume you didn't unlock the "secret lavastorm area" then? that one is hard since requires some specific stuff to do
Well you goddamn bastard, I unlocked it and thought it was normal to happen. And now I have to figure out what I did for the next playthrough? :(

And I unlocked all areas yeah. Also, I'm gonna ding 25 on my new ranger, just you wait.
If at first try it doesn't explode, it ain't Jack who wrote the code.
Troyen
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by Troyen »

Sidenote about the new engine and performance improvements. Loren would burn through my laptop battery in just under 90 minutes. I managed to go 3 hours with SotW. (I get 7-8 hours if I just surf the web, so that's pretty good for a game.)
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jack1974
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by jack1974 »

Troyen wrote:I'm reasonably sure I had music on the map in the act 1 betas because I recognize the song that plays occasionally. Now, it's just really quiet, even during some of the story scenes (almost all the time I'm outside battle/leveling there's nothing playing). Maybe something broke in the new RenPy?
Uhm then yes, it shouldn't be that quiet!!
Troyen wrote: Do you have an older build I can check? The Act 2 thread has .18, but that's already on the new engine, so I think I'd need .16 or before.
I checked but I discarded all the old ones :(
Stupid question, but you checked that the music volume is high? or you hear music occasionally?
yayswords wrote:Well you goddamn bastard, I unlocked it and thought it was normal to happen. And now I have to figure out what I did for the next playthrough? :(
Is not difficult but is "uncommon" :mrgreen:
Spoiler:
You need to go at the harbor after Merrow first quest, when you have no quest and a mini-scene will happen. Then do all the first tier quest (tavern, merrow, forge) and go there again without getting any new quest.
yayswords wrote:And I unlocked all areas yeah. Also, I'm gonna ding 25 on my new ranger, just you wait.
Now that seems an impossible task to me :o
Troyen wrote:Sidenote about the new engine and performance improvements. Loren would burn through my laptop battery in just under 90 minutes. I managed to go 3 hours with SotW. (I get 7-8 hours if I just surf the web, so that's pretty good for a game.)
Yes the performance is now amazing - that's why I decided to build the game with it even if meant a lot of problems during beta, in the end was worth it :)

Will upload a new version in a few hours with a tons of fixes and tougher overall enemies :)
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fabulaparva
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by fabulaparva »

jack1974 wrote: BUT you can't do BOTH Vaelis+Rowinda+a romance! :) this is on purpose, spoke with the writer about this when the game was in the works, I anticipated some people would be upset but that's how we ended up thinking the game. The idea was actually that you could do EITHER a romance or Vaelis/Rowinda. So if you already get a romance+one of the Vaelis/Rowinda sidequests is already an unexpected bonus :wink:
I guess worded myself somewhat badly. I'm perfectly fine with not being able to unlock all of that, but I'm not fine with the fact that you can get the all-quests-completed bonus + a romance with Chalassa but not with anyone else.
I'd suggest that Chalassa's quest won't count towards the 12. Then the options would be fair:
Unlock Vaelis' and Rowinda's sidequests and get all the 12 quests-XP-bonus BUT no romance.
Unlock any romance but complete max 11/12 quests, and NO XP bonus.

I think it's enough that you get the side-quest completed XP from Chalassa's extra quest, you don't need to give the extra XP rewards for being able to complete all 12 quests just because you "chose the right romance."
Lol, I think I repeated the same thing 3 times there. :P
jack1974 wrote: Ah yes I wanted also feedback on this, if people managed to get all the quest/location bonuses. I assume you didn't unlock the "secret lavastorm area" then? that one is hard since requires some specific stuff to do (I wanted to put something more challenging in this act since finding all the location before was trivial :lol:).
Nope, but I will ;)
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jack1974
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by jack1974 »

Ahh I see. Yes Chalassa's quest shouldn't count towards the total amount to get the quest bonuses. Are you sure that is required ? I thought I didn't count it in the total amount but might be wrong (there are so many...)
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fabulaparva
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by fabulaparva »

Yeah, I was watching the meter like a hawk. :P Plus, I can prove it by having the counter at 12/12 and no Vaelis' quest in the logbook (I did his quest earlier but then went back = reloaded a save - for Rowinda and Chalassa, so that's why it's not in this playthrough)


EDIT: Checking from my saves (plz don't ask how many I have at this point, lol) I have 10/12 quests when I start save-Chalassa-quest. I have 11/12 right after finishing it and then the bonus triggers when I go and complete the last quest, Bad Reputation.
Last edited by fabulaparva on Mon Oct 06, 2014 9:22 am, edited 1 time in total.
Troyen
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by Troyen »

jack1974 wrote:Stupid question, but you checked that the music volume is high? or you hear music occasionally?
I definitely have battle music, so it's not that.

I had music for the story at the beginning of the game (up until dad gets sick).

I have a save halfway through the Mormont quest (just before the second wave of undead, after you talk to the captain.):
Loading from a save file on the map, I get the song I expect.
Going to the graveyard and running away from the undead replaces the music with the static wind sound (needs more whoosh!).
If I fight the zombies, I get battle music. At the end of each song it starts another battle song as normal.
If I win the battle, I get the victory song. Once I leave the loot/attribute screen, the music fades out, and now I have no music when the story continues or I go back to the map.
If I start another battle, I get music for the duration of the battle again and the victory screen, but not after.
I also remember when their dad wakes up from being sick, I had no music, but I had music when I was with the healer. I think the quest complete screen killed the music once I exited back to the story.

P.S. Is your retuning nightmare going to affect Act 1? Should I hold off on Mormont/Kodiak until tomorrow?
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jack1974
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by jack1974 »

fabulaparva wrote:Yeah, I was watching the meter like a hawk. :P Plus, I can prove it by having the counter at 12/12 and no Vaelis' quest in the logbook (I did his quest earlier but then went back = reloaded a save - for Rowinda and Chalassa, so that's why it's not in this playthrough)
OK then going to lower total quest to 11 and not count Chalassa's one :)
Troyen wrote:P.S. Is your retuning nightmare going to affect Act 1? Should I hold off on Mormont/Kodiak until tomorrow?
What you mean? :shock: apart for the music, the game should work just fine :)
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by Troyen »

jack1974 wrote:Will upload a new version in a few hours with a tons of fixes and tougher overall enemies :)
This just for Act 3?
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fabulaparva
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Re: Third Act Beta! - SOTW 0.8.24.25

Post by fabulaparva »

jack1974 wrote:
fabulaparva wrote:Yeah, I was watching the meter like a hawk. :P Plus, I can prove it by having the counter at 12/12 and no Vaelis' quest in the logbook (I did his quest earlier but then went back = reloaded a save - for Rowinda and Chalassa, so that's why it's not in this playthrough)
OK then going to lower total quest to 11 and not count Chalassa's one :)
But then you'll be able to go over the limit if you choose BOTH the personal quests and NO romance, because that will lead to 12 completed quests. :P Can't the total quests be left at 12 and just exclude Chalassa's? :)
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