A general tip that comes to mind... (How the details have to be worked out depends of course on which twin combo you are using and which skills you've chosen.)
Find out what is the HP level that triggers YEldin's heal. At Nightmare-difficulty, it's somewhere between 200 and 300 HP, so I'd assume for Hard it's around 220-250. Try not to hit the main Yeldin below this level unless you have several characters attacking*) without any of Yeldin's mirror image interrupting your attacks. Keep your eye on the turn roster and skill delay when you choose the skills you want to use. To further help to get the turn roster to look something like Yeldin A,
*)Vaelis, Shea, Riley, Krimm, Yeldin B, Yeldin.... you can speed your team up with Jariel and also slow all the Yeldins down with him to help you get yourself in a position where you can get your soldiers in a row. This way you can hammer him down with consecutive attacks from your party members without him being able to heal in between.
Good luck!
