DLC Bad Blood development

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
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jack1974
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Re: DLC Bad Blood development

Post by jack1974 »

Never let Rowinda unguarded! :lol:
Speaking of guarding people... a preview of the main minigame (or better call it metagame) of the DLC:
Image
probably one of the most complex screensI've coded in Ren'Py so far. Seems to work well though :)
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fabulaparva
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Re: DLC Bad Blood development

Post by fabulaparva »

Will difficulty level affect the minigame difficulty in the DLC or just fighting difficulty?
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jack1974
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Re: DLC Bad Blood development

Post by jack1974 »

I'm going to try also the minigame difficulty, even if will be small variations (like +/- 1 values) in the end they should matter :)
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ValHallen
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Re: DLC Bad Blood development

Post by ValHallen »

Can I not help Nimin to rebuild? I still hate that city for giving Shea to Dingirra.
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jack1974
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Re: DLC Bad Blood development

Post by jack1974 »

Haha well, let's say that while you can't avoid rebuilding it, you can do a very cruel thing to Ninim based on a choice... :)
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ValHallen
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Re: DLC Bad Blood development

Post by ValHallen »

jack1974 wrote:Haha well, let's say that while you can't avoid rebuilding it, you can do a very cruel thing to Ninim based on a choice... :)
Consider it already done!
Madance
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Re: DLC Bad Blood development

Post by Madance »

ValHallen wrote:
jack1974 wrote:Haha well, let's say that while you can't avoid rebuilding it, you can do a very cruel thing to Ninim based on a choice... :)
Consider it already done!
Seconded! :twisted:
Troyen
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Re: DLC Bad Blood development

Post by Troyen »

That minigame screen looks more interesting than the standard combat layout.
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jack1974
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Re: DLC Bad Blood development

Post by jack1974 »

Sigh sob the poor battles :cry: :cry:
Image
tested all the logic and seems to work. Incredible how complex it was, a lot of possible combinations. I won't disclose anything during testing, I want players to learn what to do :wink: of course the results are also randomized a bit. I think already in this normal mode is quite hard so will probably make it a bit easier!
Troyen
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Re: DLC Bad Blood development

Post by Troyen »

From the picture, it looks like Riley is the key character and Krimm/Vaelis are up to no good (hence why they might need to be guarded).
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