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Re: DLC Bad Blood development
Posted: Sat Feb 21, 2015 12:58 pm
by Melandrhild
The fox is gorgeous *_*
Re: DLC Bad Blood development
Posted: Sat Feb 21, 2015 3:42 pm
by jack1974
Here's the "Great Stag"

Making a lot of progress today. I should have done this before instead of waiting for all the missing art

Re: DLC Bad Blood development
Posted: Sun Feb 22, 2015 9:00 am
by jack1974
I found a new great artist for SOTW DLC enemy art:

lol I want to keep moving with the game and I'm doing my own art to do so. This is CLEARLY a giant enemy bee!

Re: DLC Bad Blood development
Posted: Sun Feb 22, 2015 9:36 am
by Troyen
Can we romance it?
Re: DLC Bad Blood development
Posted: Sun Feb 22, 2015 9:42 am
by jack1974
Only if you play as "Stickman" class

Re: DLC Bad Blood development
Posted: Sun Feb 22, 2015 10:31 am
by kadakithis
that stag is magnificent
Re: DLC Bad Blood development
Posted: Sun Feb 22, 2015 8:01 pm
by jack1974

another minigame from the DLC, is a sort of puzzle game. I'm not sure at the Nightmare level it can be won, but we'll see what testers say

Re: DLC Bad Blood development
Posted: Sun Feb 22, 2015 8:56 pm
by Sylrissa
jack1974 wrote: I'm not sure at the Nightmare level it can be won, but we'll see what testers say

Challenge accepted! (at least that is what I would say if I was a tester)

Re: DLC Bad Blood development
Posted: Sun Feb 22, 2015 9:14 pm
by Exizel
If we can't win it we will say "it's impossible, make it possible" and if we do "nightmare should be harder".
Re: DLC Bad Blood development
Posted: Mon Feb 23, 2015 8:37 am
by Taleweaver
jack1974 wrote:* I know is different from what you planned, Taleweaver, but this way I think is better and adds more suspense to the minigame

A very minor change; I'm perfectly alright with that.