Ok, I'm going to be honest, and quite critical here.
I'm sad to say that I only made it to day 4 before I had to stop.
What's not working for me? First of all, the spirit world. I can't suspend my disbelief, primarily due to the graphics. Visually, there's the green pastures and the forest that look like something I've seen elsewhere, nothing otherworldly about them. Then there's the giant cartoon owl standing next to my dwarf characters. This isn't dramatic or menacing, it looks stupid (sorry for being blunt). It might just be me, but I can't immerse myself in this, I don't buy it. I'm laughing at that owl, not because it's funny, but because the whole thing looks tragically mismatched.
Meanwhile, in the "real" world, the resource mini "game" is about as exciting as playing tic tac toe... solitaire. I'm juggling numbers. Or I could be, if I felt like doing math on them. Instead I just click on what looks good to me on the day. Not exciting, no incentive to go on. I don't know what I had imagined. Something with strategic movement on a tile map perhaps. This is too abstract. Feels more like a math test: If you have 4 woodcutters and 6 quarrymen, how much wood and stone will you have in 2 turns when the gnolls take 2 quarrymen per turn, and you rescue 2 captured woodcutters next turn? None, because I quit.
So yeah, maybe I haven't given it enough of a chance, and maybe this is just not for me, but I'm not drawn in here, I don't feel the desire to keep playing. I'd rather be doing something else.
However, I'll be back when I've run out of other things to play, I guess.

Because I'm sure there's a story worth reading here, eventually. And I did throw money at it, so I want something in return.
