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Re: SOTW 1.0.9.2 with VN Mode (experimental)
Posted: Wed Jan 06, 2016 8:30 am
by jack1974
Nevermind I think I figured it out. It was different scene from the others. Now I think is OK, you need to load a save BEFORE the scene starts for it to work though!
Re: SOTW 1.0.9.2 with VN Mode (experimental)
Posted: Wed Jan 06, 2016 7:58 pm
by Ixionos
Didn't work with my current save. I even started a new game and it still gets stuck at same point.
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/plot/scene13_liberty_challenge.rpy", line 966, in script call
File "game/script.rpy", line 2300, in script
File "game/script.rpy", line 2302, in <module>
IndexError: list index out of range
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/plot/scene13_liberty_challenge.rpy", line 966, in script call
File "game/script.rpy", line 2300, in script
File "C:\Users\owner\Documents\SOTW-1.0.9.2-all\renpy\ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\owner\Documents\SOTW-1.0.9.2-all\renpy\python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 2302, in <module>
IndexError: list index out of range
Windows-8-6.2.9200
Ren'Py 6.99.8.959
Seasons Of The Wolf 1.0.9.2
Re: SOTW 1.0.9.2 with VN Mode (experimental)
Posted: Wed Jan 06, 2016 10:52 pm
by jack1974
Yes but it's another error. I think is better if you send me the save then
Re: SOTW 1.0.9.2 with VN Mode (experimental)
Posted: Wed Jan 06, 2016 11:01 pm
by Ixionos
Done. Check your email.
Re: SOTW 1.0.9.3 with VN Mode (experimental)
Posted: Thu Jan 07, 2016 8:23 am
by jack1974
Thanks, I've found the mistake, now works
Re: SOTW 1.0.9.3 with VN Mode (experimental)
Posted: Sun Jan 10, 2016 1:20 am
by Ixionos
OK, Chapter 17, during the sunken ship quest, no matter what I do, the number of pirates (24) doesn't decrease. It always remains at 24 whether I close in or keep distance over and over.
Re: SOTW 1.0.9.3 with VN Mode (experimental)
Posted: Sun Jan 10, 2016 4:37 am
by Alex81
In the Shacklepit quest "Sunken Ship" ,there's a brilliant (and fun) portion where you're fighting pirates.
Keep distance and bombard them with magic, and cannons, or sail up close and attack them in melee.
No matter what I choose to do here, their numbers remain the same, at 24. So far I've not been able to get past this area in VN mode
That said? It felt absolutely fantastic to play this again, the music, the stories, I'm starting to remember why I called this my favourite Winterwolves game of all time (Even though I love many of the games)
Re: SOTW 1.0.9.3 with VN Mode (experimental)
Posted: Sun Jan 10, 2016 8:02 am
by jack1974
Ahh yes haha if you don't do fights the pirate amount will never go down, true
Can I have a save at the beginning of the fight? So I can fix this too for VN Mode
Alex81 wrote:
That said? It felt absolutely fantastic to play this again, the music, the stories, I'm starting to remember why I called this my favourite Winterwolves game of all time (Even though I love many of the games)
Haha thanks. I think this VN Mode thing might make this game more popular even between people who originally didn't like it
Re: SOTW 1.0.9.3 with VN Mode (experimental)
Posted: Sun Jan 10, 2016 8:42 am
by Ixionos
I emailed you the save file right before the fight.
Re: SOTW 1.0.9.3 with VN Mode (experimental)
Posted: Sun Jan 10, 2016 9:06 am
by jack1974
Good, will be able to fix it
thanks