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Re: Art Thread
Posted: Tue Oct 06, 2015 4:47 pm
by ValHallen
The name of the Cards shouldn't be where in the text card. If possible should be abovr or under the image, like in magic, hearthstone, yu-ghi-oh or pokémon.
Re: Art Thread
Posted: Tue Oct 06, 2015 4:53 pm
by jack1974
I know. Everything is still work in progress

Re: Art Thread
Posted: Tue Oct 06, 2015 5:27 pm
by ValHallen
I thought the cards' art was final, sorry.
Re: Art Thread
Posted: Tue Oct 06, 2015 6:02 pm
by jack1974
No, I haven't even decided how many resources each one will cost, and if there will be just 1,2 or more

I'm making the battles mostly to test all the various skills, but layout/balancing is in the very early stages.
Re: Art Thread
Posted: Wed Oct 07, 2015 8:50 am
by jack1974

I've made the smaller card border version for when they're played on the battlefield. There's still a LOT of placeholder stuff in that image, but I think it's starting to look good already

Re: Art Thread
Posted: Wed Oct 07, 2015 12:03 pm
by jack1974

examining a card close up

I'll probably change the terms like "Battlecry" and so on. A pity because they're quite self-explanatory

Also the engine already support level-ups, this card indeed is golden (even if I forgot to change the border in the zoomed in version). Normal stats are 1/2

Re: Art Thread
Posted: Thu Oct 08, 2015 8:32 pm
by Troyen
"Deployment" or something instead of "Battlecry"? I don't think Battlecry was self-explanatory before Hearthstone. You just need a term that you use consistently.
P.S. Looking forward to the romance expansion. Being able to romance all our gold cards will be a lot of fun!
Re: Art Thread
Posted: Thu Oct 08, 2015 9:46 pm
by jack1974
Yes I'll use that or "On Summon". I think it should be clear enough

Re: Art Thread
Posted: Fri Oct 09, 2015 8:23 am
by jack1974

here's a screenshot showing Remi the FRIENDLY alien cat

Re: Art Thread
Posted: Fri Oct 09, 2015 8:14 pm
by jack1974

added the force shield visual effect (second from left on top row). I need to find a good one for the "invisibility" now
