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Re: Art Thread
Posted: Fri Oct 09, 2015 10:43 pm
by ValHallen
Maybe you can do the character transparent, with the backgorund on its back it will seem like the character is invisible.
Re: Art Thread
Posted: Sat Oct 10, 2015 7:02 am
by jack1974
Yes I thought about this, need to see if they're still "visible enough" to notice what enemy is (in smaller display the names aren't shown). But could work.
Re: Art Thread
Posted: Sat Oct 10, 2015 7:39 am
by jack1974

the upgrading system. Though we're really thinking about changing the "normal" color to be bronze, so it's more different vs silver

it's also possible to add a new "trait" on level ups, but I am not sure will use it, since would be too powerful and probably unbalance the game...
Re: Art Thread
Posted: Sat Oct 10, 2015 8:03 am
by Troyen
Maybe an expansion idea: as an alternative to gaining stats they could gain a trait?
Re: Art Thread
Posted: Sat Oct 10, 2015 8:23 am
by jack1974
Ah no that is fixed. In practice have 3 upgrade levels (as pictured above). On each level up I can define what happens. Usually increase attack or HP. I can also add trait, but traits are really powerful. Like if I add a double_attack or force_shield to a unit... would change its usage in battle a lot

For the DLC, I'm thinking to do a mini-adventure (sort of mini-campaign) with some extra cards. The other characters, which aren't playable in the main game, could become cards (Kaden, Lucius, etc). I think would be already fun and not much work (I already have the normal character art, from which I can make the cards). I don't want to make the DLC as big as a separate game considering it has already same romances amount!!

Re: Art Thread
Posted: Mon Oct 12, 2015 9:44 am
by jack1974

added invisibility effect too, a sort of floating mist over the card image (yes quite similar to Hearthstone, but works well!).
I tried with semi-transparent but looked bad. Now need to do a couple more things like highlighting better the cards who have moved/who can still move

Re: Art Thread
Posted: Mon Oct 12, 2015 5:48 pm
by Miakoda
jack1974 wrote:
here's a screenshot showing Remi the FRIENDLY alien cat

And for the curious, introducing Charlotte's daughter, Alicia, on the route. And yes, Charlotte is a GxG route.
This is why when the discussion rose up about children and same-sex couples, I said there was no issue. Heh, if one took Planet Stronghold as an example, if Prince Cliff and Joshua stayed together, they would have to continue the royal line somehow

Re: Art Thread
Posted: Mon Oct 12, 2015 9:57 pm
by ValHallen
I still waiting patiently for the BxG Milf romance

Re: Art Thread
Posted: Mon Oct 12, 2015 10:00 pm
by jack1974
I'll probably make one in future. Once I finish all the games in progress. Which means, in the next 10 years or so

Re: Art Thread
Posted: Mon Oct 12, 2015 10:24 pm
by ValHallen
jack1974 wrote:I'll probably make one in future. Once I finish all the games in progress. Which means, in the next 10 years or so

All my hopes is in the Saren x Loren epilogue not being retconned. If it is, I know there will never be a BxG Milf in any WW games

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