Art Thread

A VN/CCG hybrid game with all romance combos https://www.winterwolves.com/pscd.htm
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Anima_
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Re: Art Thread

Post by Anima_ »

Dear god, way too many colours at once. The symbol idea is cute but seriously way too many colours.
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jack1974
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Re: Art Thread

Post by jack1974 »

You mean the resource symbols, or the heroes symbols ? those are going to be "monochromatic" :)
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Re: Art Thread

Post by Anima_ »

The hero symbols are cute. It just the whole screen has far too many colours. All of them lively, attention seeking and unruly.
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Re: Art Thread

Post by jack1974 »

I think is just a matter of saturation. Even Hearthstone deck builder is full of colors, but they're less saturated. I'll tweak it once I get the final art :)
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Re: Art Thread

Post by Anima_ »

Yeah I can see the similarities. Though it's pretty subtle.
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Franka
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Re: Art Thread

Post by Franka »

Subtle indeed. :lol:
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jack1974
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Re: Art Thread

Post by jack1974 »

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Here I present you Diana Nelson, commander, sniper and part-time poet :mrgreen:
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Re: Art Thread

Post by DunKalar »

Hm a catchy phrase to start drinking ;D
#ChambarasArmy #ChalassasFreedomFighters
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jack1974
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Re: Art Thread

Post by jack1974 »

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I managed to do a cool thing, before you had to click to zoom each card. Now I display a card on the left part always zoomed, and as you hover on the card in hand and played on the battlefield, it gets updated.
Of course might need still to adjust GUI and so on, but now is much better to play.
Also, made up to mission 5. I think a beta demo of the first 10 missions shouldn't take much :)
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Re: Art Thread

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today finished coding the main menu, and merged the VN project with the card battle one. Now I need to "link" the scenes with the battles, retest them all (both scenes and battles) and the demo is done. Should make it for mid-November I think! :)
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