Is it sad that I'm more excited for your games, than the big AAA games, Jack? Does that tell you how far the big companies have fallen and how rewarding your games are (or any solid indie game- yours are just the ones I enjoy the most)?
"Direct intervention is necessary. Assuming direct control."
Well, it is pretty simple why I like your games better than most AAA titles. You care !!!
Really it is that simple, you care what we think of your game, you care about making a good game, you care about feedback! That is all we can ask and as a result you put out games that have good story, and are polished.
artist showed me sketches of the new card borders (probably won't make it in the demo, but will be in final game for sure).
It's cool because with the shapes, and the carefully picked color lightness, even colorblind people should be able to play the game
from this screen you'll be able to do any team talk, side-mission, manage the deck or continue with the story. As you can see, there aren't many characters... yeah, another very small game with just a few character to interact with
Each characters has their own set of cards. A deck can contain cards from up to two heroes + the default Empire cards. Every hero has 10 cards (more common cards can be included up to three times) and the Empire has 20 cards.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
Part-time emotionless AI