Page 31 of 38

Re: Art Thread

Posted: Thu Nov 05, 2015 5:04 pm
by jack1974
Not all the ones above though: in particular the last 5 (Mira, Rigel, Lucius, Kaden, Lola) don't take part into missions and don't have cards. But you can still talk to them of course.

Re: Art Thread

Posted: Thu Nov 05, 2015 6:14 pm
by Franka
I like the look of that screen.

Re: Art Thread

Posted: Thu Nov 05, 2015 7:35 pm
by jack1974
Image
at specific plot points, new cards are unlocked, and showed like in the screenshot above. You can right-click to zoom them.
With that screen, everything except the side-missions is ready for the weekend. I'll see what I can do tomorrow, has been a marathon so far :shock:

Re: Art Thread

Posted: Sat Nov 07, 2015 9:08 am
by jack1974
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OUTPOST NINJAS WILL TAKE OVER THE WORLD!!!!!!!!!!! :mrgreen:
The card upgrade screen looks great. It changes the gameplay quite a lot though, so I'll need to make sure to not overpower the cards. For example, I'll reduce the silver to only +1 HP now... :oops:

Re: Art Thread

Posted: Sun Nov 08, 2015 6:27 am
by Troyen
So are you forced to choose a target? Like if you're the only one with units on the board are you -2ing one of your units? (Can you -2 a wall and give it negative damage?)

Re: Art Thread

Posted: Sun Nov 08, 2015 6:44 am
by jack1974
No, you can play the card without choosing any target if you want . The only case would be if there's no valid unit, indeed doesn't work on walls, I need to add it to description. And you can't give any unit negative damage of course :)

Re: Art Thread

Posted: Tue Nov 10, 2015 8:05 am
by jack1974
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one of the many changes I've done this week so far, the resources icons will be displayed in the combat, so will be easier to associate it with cards costs :)

Re: Art Thread

Posted: Thu Nov 12, 2015 9:46 am
by jack1974
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attack animations added :lol:
I'm not going to go nuts with the others, I'll wait until I've finished coding all the content first. I'll add them as last thing, together with the base tutorial!

Re: Art Thread

Posted: Thu Nov 12, 2015 9:49 am
by kadakithis
Curious, in the tutorials we got cards that were otherwise completely absent from our decks, is that more like a preview of what to come or do certain combinations of characters during the main story line add cards?

Re: Art Thread

Posted: Thu Nov 12, 2015 9:52 am
by jack1974
Yes since I wanted to show in the first battle all the various mechanics: invisibility, charge, offensive actions, etc. But I made already big changes to the cards for next update anyway :)