At worst, will turn this into a RPG, but I wanted to do something different this time. I was thinking to do a mix between a strategy game and a "card game" even if it wouldn't really be a card game, since the actions wouldn't be random but depending on parameters and skills unlocked with level ups.
I'll need to think more about it and make some prototypes, which very likely will make public to get early feedback (of course they would feature my awesome programmer's art
I don't want to delay the game too much considering the writing and art is going very well so far (the music is already finished, so...).
