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Re: Alpha video preview

Posted: Wed Oct 28, 2015 7:54 pm
by jack1974
Yes especially since can be mixed with story/cutscenes :)

Re: Alpha video preview

Posted: Wed Oct 28, 2015 9:23 pm
by Jaeger
jack1974 wrote:In this case was a spell cast by "Vanguard Nator", one of the various enemy NPC. It's not displayed yet, but will show up as portrait on top of the screen in the final GUI. Not all battles have an enemy boss/hero behind though, some are just "survive enemy waves" and other "reach 10 energy" or "survive 10 turns" and so on. There's a good variety of winning/losing conditions available :)
I like the sound of that; being able to build decks for different styles of play sounds fun.

Re: Alpha video preview

Posted: Thu Oct 29, 2015 9:01 am
by jack1974
Yes, I just asked Anima to add also a way to count a specific enemy type killed.
Galina: "Let's go Dredan hunting!"
Diana: "First one who kills 10, wins!"

...and then you wonder why aliens hate us!? :mrgreen:

(the two lines above are just made up with me obviously, won't appear in the game)