The discount change is great! It's much harder to abuse now.
I'm not sure you had to increase the cost of all the action cards, but ok, let's see.
PSCD 0.9.9 - beta demo!
- jack1974
- Pack leader
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Re: PSCD 0.8.6 - beta demo!
Yes maybe for actions wasn't required. Or I could increase the action power to compensate 
- Franka
- Elder Druid
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Re: PSCD 0.8.6 - beta demo!
Bug: I can start Alicia side mission with a 0 card deck.
- Franka
- Elder Druid
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Re: PSCD 0.8.6 - beta demo!
Skella has an on death effect, which Mindcontrolled Elk will trigger when it bounces (you didn't save yourself completely from that bug
).
- Franka
- Elder Druid
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Re: PSCD 0.8.6 - beta demo!
The Alex/Diana side mission uses basic un-upgraded units, even if you've upgraded those of your chosen character.
- Franka
- Elder Druid
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Re: PSCD 0.8.6 - beta demo!
How many HP is the enemy leader supposed to have in Assault side missions (if any)? It's pretty easy on hard when the enemy has 20 HP (except against Palidrayans, the Palidrayan deck is crazy good).
- Franka
- Elder Druid
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Re: PSCD 0.8.6 - beta demo!
Mission 19: Enemy leader has no HP. I'm bored to death already.
- jack1974
- Pack leader
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Re: PSCD 0.8.6 - beta demo!
Actually, happens with all side-missions, I messed up something in the minimum amount checkFranka wrote:Bug: I can start Alicia side mission with a 0 card deck.
Yes the problem is that the remove effect triggers the death. I'll see, maybe will change the elk ability itselfFranka wrote:Skella has an on death effect, which Mindcontrolled Elk will trigger when it bounces (you didn't save yourself completely from that bug).
Ah could be because I used fixed decks (random draw, but fixed decks). Anima didn't implement upgrades yet for that kind of setting.Franka wrote:The Alex/Diana side mission uses basic un-upgraded units, even if you've upgraded those of your chosen character.
Yes I think will raise it, maybe except the Palidrayans one. I should also probably update the other races deck since I have added some new cards meanwhile (like the Apex totem).Franka wrote:How many HP is the enemy leader supposed to have in Assault side missions (if any)? It's pretty easy on hard when the enemy has 20 HP (except against Palidrayans, the Palidrayan deck is crazy good).
Haha I wanted to have a mission without enemy HP (since you fight inside your own science lab!). But maybe I can make it end after X rounds pass instead.Franka wrote:Mission 19: Enemy leader has no HP. I'm bored to death already.
- Franka
- Elder Druid
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Re: PSCD 0.8.6 - beta demo!
That would be great, that fight took forever (20 enemy cards...). If it was the final fight of the game, ok, but it was neither a mid boss nor a final boss.jack1974 wrote:Haha I wanted to have a mission without enemy HP (since you fight inside your own science lab!). But maybe I can make it end after X rounds pass instead.Franka wrote:Mission 19: Enemy leader has no HP. I'm bored to death already.
One last bug: Queen Shiler played Rush, and it made me draw 3 cards? Thanks Shiler, you're the best! She never got around to playing the advertised healing card though, not that it would have helped.
Reached the end, everything is certainly beatable with Diana. I'll look more closely at the different cards tomorrow probably.
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Troyen
- Elder Druid
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Re: PSCD 0.8.6 - beta demo!
I'm on the first mission, I just used the robo-ant to attack twice and the black tutorial text is still telling me to attack with flashing white arrows. :p I think it wants me to end my turn now instead?
