PSCD 0.9.9 - beta demo!

A VN/CCG hybrid game with all romance combos https://www.winterwolves.com/pscd.htm
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jack1974
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Re: PSCD 0.8.7 - beta demo!

Post by jack1974 »

Okay this update was really exhausting :lol: I fixed an insane amount of things. Of course I didn't even had time to touch the romance talks to add the CGs. I wanted first to get the gameplay thing done :)
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Franka
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Re: PSCD 0.8.7 - beta demo!

Post by Franka »

I know I push for updates, but take some time off when you need it. Every time you release a batch of new cards, there's going to be extra work, both with bugs and balancing. A lot of new cards in this update, so a lot of work. I promise the game is going to be good when you're done. Too bad I can't promise the sales will be good. :lol:

I'll test the card fixes, tonight after work.
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jack1974
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Re: PSCD 0.8.7 - beta demo!

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Yes I will! And no worry your feedback is very welcome, so keep it going.
This is different from SOTW last year - I mean is still very tiring, but I'm having really fun doing it :) It's just that I need to learn to take a break from time to time!
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Franka
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Re: PSCD 0.8.6 - beta demo!

Post by Franka »

jack1974 wrote:
Troyen wrote:The birds on mission 4 are all...attacking my wall. I thought ignoring walls was their thing?
Yes I noticed that, it messed up a bit when I did the changed to the AI, since destroying walls became more important (in case there are other normal units). It's really hard to do a good AI for such a game (and now I understand why Hearthstone went with multiplayer mostly).
That said it should be possible to fix it :)
This is quite amusing. Flying creatures were attacking my Minefield, and I was thinking: "Wow, that's some good coding since Flyers don't die to Minefield. Nicely done!"

Turns out it was a bug. :lol:
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Franka
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Re: PSCD 0.8.7 - beta demo!

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jack1974 wrote:Yes I will! And no worry your feedback is very welcome, so keep it going.
Yes, of course. I love testing card games.
This is different from SOTW last year - I mean is still very tiring, but I'm having really fun doing it :) It's just that I need to learn to take a break from time to time!
...and I'm having a much better time testing this. Because I love card games! :mrgreen: It's great to be part of balancing this game.
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Franka
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Re: PSCD 0.8.7 - beta demo!

Post by Franka »

Domesticated Avian doesn't get +1/+2 for eating our own units.
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Franka
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Re: PSCD 0.8.7 - beta demo!

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I haven't been able to test Clear Vision properly (by the way, it still only works on enemies, and you need to update the card text).

Everything else seems to work as it should.

You need to make better decks for the AI side missions as we get on with the game. Palidrayans are ok, the other factions can't keep up with our new cards.
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jack1974
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Re: PSCD 0.8.6 - beta demo!

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Franka wrote: This is quite amusing. Flying creatures were attacking my Minefield, and I was thinking: "Wow, that's some good coding since Flyers don't die to Minefield. Nicely done!"

Turns out it was a bug. :lol:
Haha yes right now in practice there's a "destroy wall quickly" AI node that gets in the way. I made some changes and SHOULD work, but they don't. So I need Anima help to fix it :mrgreen:
Franka wrote: ...and I'm having a much better time testing this. Because I love card games! :mrgreen: It's great to be part of balancing this game.
Cool. I know I'll have already a good support for Undead Lily too then :)
Franka wrote:Domesticated Avian doesn't get +1/+2 for eating our own units.
Haha, I knew you were going to try that! I thought wasn't possible, but I seem to have fixed it here now. I probably should change the name "not-completely harmless domesticated Avian" :lol:
Franka wrote:I haven't been able to test Clear Vision properly (by the way, it still only works on enemies, and you need to update the card text).
Hmm to be honest I might have forgot to review that card, will check tomorrow.
Franka wrote:You need to make better decks for the AI side missions as we get on with the game. Palidrayans are ok, the other factions can't keep up with our new cards.
Yes I think I'll wait until I have all the player cards unlocked before making the 3-star missions (the hardest). I could do the 2 star ones already now though.
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Franka
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Re: PSCD 0.8.6 - beta demo!

Post by Franka »

jack1974 wrote:
Franka wrote:Domesticated Avian doesn't get +1/+2 for eating our own units.
Haha, I knew you were going to try that! I thought wasn't possible, but I seem to have fixed it here now. I probably should change the name "not-completely harmless domesticated Avian" :lol:
Oh, by the way, just tested, and it can eat itself!
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Re: PSCD 0.8.6 - beta demo!

Post by Troyen »

Franka wrote:
jack1974 wrote:
Franka wrote:Domesticated Avian doesn't get +1/+2 for eating our own units.
Haha, I knew you were going to try that! I thought wasn't possible, but I seem to have fixed it here now. I probably should change the name "not-completely harmless domesticated Avian" :lol:
Oh, by the way, just tested, and it can eat itself!
Does it get the +1/+2?
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