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achievement ideas

Posted: Fri Dec 11, 2015 3:28 pm
by jack1974
If you have any suggestions, I'd like to hear them :)
I'm not going to make too many, also considering I have already 24 done (romance+DLC+ending etc), but I can add some more. I probably need around 5-6 more ideas and then will be enough!

Below an example of a choice-based achievement (texts are mine, so there could be mistakes):
Image

Re: achievement ideas

Posted: Fri Dec 11, 2015 8:04 pm
by Franka
Hmm... some card game based suggestions off the top of my head (I don't know if they're possible to implement; not my problem :P ):

Overkill - Deal 30 or more damage to the enemy leader in a single turn.

The Great Wall of Stronghold - Have 7 allied Walls in play at the same time.

By the Skin of My Teeth - Win a fight with 1 Health left on your colony.

Can I Save Them for the Next Fight? - Have 10 Credits in your Resource pool.

Re: achievement ideas

Posted: Fri Dec 11, 2015 8:38 pm
by jack1974
Yes some are possible for sure, for others should look. Thanks for the suggestions :)