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Re: Card Rewrites

Posted: Wed Dec 23, 2015 9:41 am
by Franka
Ok, is the correct term "Palidrayan" or "Palydrayan"?

Re: Card Rewrites

Posted: Wed Dec 23, 2015 9:47 am
by jack1974
The first one, by mistake I wrote with two "y" in some cards but I think I corrected them all (but could be wrong).

Re: Card Rewrites

Posted: Wed Dec 23, 2015 9:56 am
by Franka
All cards titles say "Palydrayan", you've only corrected the game script, not the cards.

Re: Card Rewrites

Posted: Wed Dec 23, 2015 9:58 am
by jack1974
Ahh damn. Will do it now!!

Re: Card Rewrites

Posted: Wed Dec 23, 2015 10:28 am
by Troyen
jack1974 wrote:
Franka wrote:I'm not sure how this works. It doesn't use the ability on units with 1 HP. It doesn't use the ability on itself. So clearly it's written to actually do something specific. Also, like many other cards, the +2 Atk lasts until the start of this player's next turn (do "turns" actually mean "rounds", because that would make some sense).
Yes turn=round. I think I used turn everywhere in the cards, so probably I should change round in the combat screen. The ability does what it says but of course doesn't KILL its own allies if have only 1HP! :lol: So it could be changed into:
"deal 1 damage to random friendly unit with more than 1 hp for +2 Atk one turn." ?
In any case I thought was obvious that it wouldn't kill its own cards! :mrgreen:
The confusion is a bit understandable, because there are mechanics that can kill off 1 hp minions in other card games. It's the tradeoff for the +2 attack bonus.

Re: Card Rewrites

Posted: Wed Dec 23, 2015 10:31 am
by jack1974
Yes but in this specific case you would get no attack bonus, because the card would be dead if has only 1 hp :lol:
Would be different if source card could deal 1 dmg to another, in exchange of an attack boost.

Re: Card Rewrites

Posted: Wed Dec 23, 2015 5:49 pm
by Franka
I'll rewrite it. It's important that cards say what they do, and that we don't have to interpret the intent.

Re: Card Rewrites

Posted: Wed Dec 23, 2015 7:18 pm
by Franka
Rigel says fully heal a random robotic.

Rigel actually heals ALL your Robotics fully every turn.

Which will it be, and I'm assuming he's only supposed to randomly choose between damaged units if the first option?

Re: Card Rewrites

Posted: Wed Dec 23, 2015 7:28 pm
by jack1974
Yes the right ability should heal ONE random hurt ally, not all!

Re: Card Rewrites

Posted: Wed Dec 23, 2015 8:36 pm
by Franka
I don't think the Arnox Sentinel does what he's supposed to (there are Arnox in Graciela's side mission).

He says he retaliates by 2 damage when you kill a unit.

I suppose that means he should deal 2 damage when one of his own units are killed.

Instead he does 2 damage when his own team kills a unit.