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general gameplay
Posted: Wed Jan 27, 2016 8:10 am
by IotaOne
Is it just me or is Mission 5 ridiculous difficult? I mean compared to all other mission. The cards you get are fixed, but without uprgade it is a lot of trial and error even on medium difficult level.
Re: general gameplay
Posted: Wed Jan 27, 2016 8:15 am
by jack1974
I think the problem is that each of the previous scene choice give you a bonus. I think even Franka (who basically was the "main/official tester" during development) said that except the turret choice, the others were hard. I had already tweaked it a bit, but if you and others think it's too hard I can add a few more cards to the player. Just adding more starting cards for player should make it easier
edit: I just tried it, using the "storm of bullet" choice, and was able to beat at 1st try in Hard. Not sure if I was just lucky of course.
Re: general gameplay
Posted: Wed Jan 27, 2016 7:35 pm
by Franka
With the more expensive action cards, Storm of Bullets used to be the most difficult choice, but I don't know what balance changes were made more recently. The turret choice was definitely the easiest of the four choices. I do remember clearly that mission 5 has a difficulty spike compared to the earlier tutorial missions. It can certainly be cleared on hard for all choices, but it might take a few tries. This is when the training wheels start coming off.