
Added something that I remember was requested long time ago (in Loren I think? not sure).
In the skill screen beside the usual HP/SP and the resistances I also display two other values: offensive and defensive power. Of course during battles will matter more HOW you use your skills. However that gives an idea of the character's strong/weak points.
Offensive is currently obtained by Attack+Critical Hit
Defensive is Defense + Speed
I know that Speed might also influence attack. That's true, but I still have to tweak of the battles will play out in this game. I used QoT as base, mixed it a bit with SOTW




