Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 1442, in <module>
File "game/RPG framework/Core/enviroment.rpy", line 802, in getActions
File "game/RPG framework/Core/character.rpy", line 740, in getAction
File "game/RPG framework/rpg_combat.rpy", line 287, in execute
File "game/RPG framework/rpg_combat.rpy", line 287, in execute
File "game/RPG framework/rpg_combat.rpy", line 289, in execute
File "game/RPG framework/rpg_combat.rpy", line 315, in execute
File "game/RPG framework/rpg_combat.rpy", line 316, in execute
File "game/RPG framework/rpg_combat.rpy", line 324, in execute
File "game/RPG framework/Core/enviroment.rpy", line 716, in predictDamage
File "game/RPG framework/Core/skills.rpy", line 661, in predict
File "game/RPG framework/Core/skills.rpy", line 354, in hit
File "game/RPG framework/Core/skills.rpy", line 409, in hurt
ZeroDivisionError: float division by zero
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/gameflow.rpyc", line 855, in script call
File "game/plot/pirates.rpyc", line 448, in script call
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File "game/script.rpyc", line 1438, in script
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 1442, in <module>
File "game/RPG framework/Core/enviroment.rpy", line 802, in getActions
File "game/RPG framework/Core/character.rpy", line 740, in getAction
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\exports.py", line 2612, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\core.py", line 2553, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\core.py", line 2821, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\core.py", line 495, in visit_all
d.visit_all(callback)
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\core.py", line 495, in visit_all
d.visit_all(callback)
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\core.py", line 495, in visit_all
d.visit_all(callback)
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\screen.py", line 401, in visit_all
callback(self)
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\core.py", line 2821, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\screen.py", line 411, in per_interact
self.update()
File "C:\Users\Admin\Desktop\cursed-lands-full\renpy\display\screen.py", line 580, in update
self.screen.function(**self.scope)
File "game/RPG framework/rpg_combat.rpy", line 287, in execute
File "game/RPG framework/rpg_combat.rpy", line 287, in execute
File "game/RPG framework/rpg_combat.rpy", line 289, in execute
File "game/RPG framework/rpg_combat.rpy", line 315, in execute
File "game/RPG framework/rpg_combat.rpy", line 316, in execute
File "game/RPG framework/rpg_combat.rpy", line 324, in execute
File "<screen language>", line 324, in <module>
File "game/RPG framework/Core/enviroment.rpy", line 716, in predictDamage
File "game/RPG framework/Core/skills.rpy", line 661, in predict
File "game/RPG framework/Core/skills.rpy", line 354, in hit
File "game/RPG framework/Core/skills.rpy", line 409, in hurt
ZeroDivisionError: float division by zero
Windows-8-6.2.9200
Ren'Py 6.99.13.2919
0.6.7