On a side note: in general I'm OK if player who has grinded a lot finds the battles easier, that would be impossible to balance for me with my resources*. What I'd like to do is have a "balanced" (more or less) game for people skipping the grinding completely, to make sure that it's still possible to win even like that (this is how I'm playing the game myself).
* or better just impossible and stop. I've seen many top AAA RPGs with lots of unbalancing factors. Even a card game with simpler mechanics and fixed stats like Hearthstone gets broken every time, and we're talking about Blizzard. So for sure I don't think I can do better than them, alone
