Feedback, Positive and negatative about this game.
Posted: Wed May 30, 2018 6:01 am
So I finally got to play this this game and finish all endings/routes I am interested in and I thought about providing feedback.
So first about stuff I liked:
- Story was pretty interesting and I really liked the political part of a story around council. I thought it really was a nice addition to a story that added something more then a simple war against evil undead and made a story richer and deeper. It also made a story more unexpected, when you play a game and fight war against evil, you know you will win, but when it comes to in game politics you don't know what to expect and thinking about witch choices will be best to help you rise to fame/power was pretty fun.
- While I liked some characters more and others less I generally did liked character set in this game and thought all characters had unique and interesting personalities, views and beliefs, and I thought their views ware nicely represented. In fact the only character I outstrait disliked was Jasper and his constant judging as if he is a sole morale compass in a word and his "I am better person then you" attitude. My favorite characters ware Leena for being probably the most amazon-like amazon we saw up till now, Nuala for being friendly and positive playful kitten, Enok for being a sweet and funny guy and lastly but not least Sylrissa for being so sweet and deadly at a same time and for really being the character you could trust in most that would never turn on you. That is a short of it at least.
- I am not sure how this would be for people who didn't play your previous Arvaron games, but I thought Cursed Lands was a really nice addition to Arvaron word/setting. It was really fun to learn more about those re-appearing characters from your previous games as well as to learn more about the world of Arvaron.
- Many choices really made a game more interesting and helped to get in a story deeper. As well as ware just fun to build your protagonist and think about and speculate about all possible outcomes of your choices.
- I thought game had a very good balance between story (VN part) and gameplay (RPG part). Also I am not sure if it is just me but it seemed to me that scenes ware generally longer in this game then in many of your previous games, and I find that to be a good thing. With one longer scene you can get into them more then with a few short ones.
Now onto the less positive parts:
- There was a lack of interactions between characters. For the most parts all talks are between protagonist and a single character. That made it feel less like a group of allies/friends and more like a group of people that are just solely connected true protagonist and otherwise have no connection with each other. And besides it would be really fun to see characters interact with each other and to hear what they think about each other, what kind of connection would they have, who would get along with who, to see their reaction after protagonists gets in romantic relationship with someone etc.
- Romance, for the most part wasn't very romantic and didn't have much feelings to it. For example romance with Nuala, there was no romantic implication at first and then it suddenly jumps into erotic stuff, rather then love it seemed more like just a fling or something, durning her whole "romantic" route there wasn't a single actual romantic scene, there was just no feelings to it. Sure they did get along really well, but that's as friends, romance is just not there at all. In fact without a jealousy scene where she says that she loves protagonist you could have easily convinced me that you ware going for just friends with benefits. For Leena it's not much better, there ware some implications on her route before they actually got together, and when they do get together it was made clear that she actually likes protagonist (at least) but feelings are just not there. There's still not much in a mater of actual romance there, it's still mostly just erotic stuff. Sylrissa is the only romance-able girl that actually has some romance there (Like that scene when they watch a sunset of Grimoare) and while that scene was pretty good, and generally her romance until the point, once they actually get together that's ware romance disrepairs and every scene after that is just erotic stuff. I really liked those characters and was looking foword to their romance routes, so I was very disappointed that when I actually got to that point there was no romance there, no feelings. This also made the endings feel pretty empty and unsatisfying.
- The Amazons in general seemed to have lost their way when it comes to their treatment of man. In Loren they treated man a lot worse and while things might have changed after time of Loren this game is set before that so it was pretty weird to see Amazons treating man nicely. I really liked Amazons way of thinking "Yuri utopia, no man allowed", so I was pretty disappointed to see this unjustified change.
- Lastly, gameplay was just too easy, even true I played on hard the game was walk true a park, I had to check several times if I didn't accidentally choose easy level instead of hard, no single battle posed any challenge at all, I didn't even need to make any strategies. I guess this might be due to availability of all strongest to buy weapons right from beginning of a game.
Generally I would say it was a pretty decent game that had potential to be a lot better.
PS: I know you once said to people siding with Valery and Zachary that we will see that they are not really good once Cursed Lands is out..... Well I still don't see them as bad and find hate for vampires unjustified. Manipulative, yes, but evil, no. They didn't really do anything evil, they even helped stop actual evil, they might have their own reasons for doing so but those reasons don't seem as anything bad. So I still feel bad for having to kill them in Loren.
So first about stuff I liked:
- Story was pretty interesting and I really liked the political part of a story around council. I thought it really was a nice addition to a story that added something more then a simple war against evil undead and made a story richer and deeper. It also made a story more unexpected, when you play a game and fight war against evil, you know you will win, but when it comes to in game politics you don't know what to expect and thinking about witch choices will be best to help you rise to fame/power was pretty fun.
- While I liked some characters more and others less I generally did liked character set in this game and thought all characters had unique and interesting personalities, views and beliefs, and I thought their views ware nicely represented. In fact the only character I outstrait disliked was Jasper and his constant judging as if he is a sole morale compass in a word and his "I am better person then you" attitude. My favorite characters ware Leena for being probably the most amazon-like amazon we saw up till now, Nuala for being friendly and positive playful kitten, Enok for being a sweet and funny guy and lastly but not least Sylrissa for being so sweet and deadly at a same time and for really being the character you could trust in most that would never turn on you. That is a short of it at least.
- I am not sure how this would be for people who didn't play your previous Arvaron games, but I thought Cursed Lands was a really nice addition to Arvaron word/setting. It was really fun to learn more about those re-appearing characters from your previous games as well as to learn more about the world of Arvaron.
- Many choices really made a game more interesting and helped to get in a story deeper. As well as ware just fun to build your protagonist and think about and speculate about all possible outcomes of your choices.
- I thought game had a very good balance between story (VN part) and gameplay (RPG part). Also I am not sure if it is just me but it seemed to me that scenes ware generally longer in this game then in many of your previous games, and I find that to be a good thing. With one longer scene you can get into them more then with a few short ones.
Now onto the less positive parts:
- There was a lack of interactions between characters. For the most parts all talks are between protagonist and a single character. That made it feel less like a group of allies/friends and more like a group of people that are just solely connected true protagonist and otherwise have no connection with each other. And besides it would be really fun to see characters interact with each other and to hear what they think about each other, what kind of connection would they have, who would get along with who, to see their reaction after protagonists gets in romantic relationship with someone etc.
- Romance, for the most part wasn't very romantic and didn't have much feelings to it. For example romance with Nuala, there was no romantic implication at first and then it suddenly jumps into erotic stuff, rather then love it seemed more like just a fling or something, durning her whole "romantic" route there wasn't a single actual romantic scene, there was just no feelings to it. Sure they did get along really well, but that's as friends, romance is just not there at all. In fact without a jealousy scene where she says that she loves protagonist you could have easily convinced me that you ware going for just friends with benefits. For Leena it's not much better, there ware some implications on her route before they actually got together, and when they do get together it was made clear that she actually likes protagonist (at least) but feelings are just not there. There's still not much in a mater of actual romance there, it's still mostly just erotic stuff. Sylrissa is the only romance-able girl that actually has some romance there (Like that scene when they watch a sunset of Grimoare) and while that scene was pretty good, and generally her romance until the point, once they actually get together that's ware romance disrepairs and every scene after that is just erotic stuff. I really liked those characters and was looking foword to their romance routes, so I was very disappointed that when I actually got to that point there was no romance there, no feelings. This also made the endings feel pretty empty and unsatisfying.
- The Amazons in general seemed to have lost their way when it comes to their treatment of man. In Loren they treated man a lot worse and while things might have changed after time of Loren this game is set before that so it was pretty weird to see Amazons treating man nicely. I really liked Amazons way of thinking "Yuri utopia, no man allowed", so I was pretty disappointed to see this unjustified change.
- Lastly, gameplay was just too easy, even true I played on hard the game was walk true a park, I had to check several times if I didn't accidentally choose easy level instead of hard, no single battle posed any challenge at all, I didn't even need to make any strategies. I guess this might be due to availability of all strongest to buy weapons right from beginning of a game.
Generally I would say it was a pretty decent game that had potential to be a lot better.
PS: I know you once said to people siding with Valery and Zachary that we will see that they are not really good once Cursed Lands is out..... Well I still don't see them as bad and find hate for vampires unjustified. Manipulative, yes, but evil, no. They didn't really do anything evil, they even helped stop actual evil, they might have their own reasons for doing so but those reasons don't seem as anything bad. So I still feel bad for having to kill them in Loren.