Okay okay we can wait lol. Here's my thought process on fixing the scoring. We have too many 10-8 rounds in which there are no knockdowns, and too many 10-10 rounds, although they do even out. My thought is that if one guy dishes out 100 damage or more (doesn't happen too often) and his opponent less than 50 (or a 50+ difference, like 124-62), he gets the round 10-8 as complete and utter domination. If this happens two rounds out of three, the ref should stop it and declare a TKO to save the loser further punishment. If one guy dishes out 25 or more damage in the round than his opponent, he automatically gets the round 10-9. Less than 25 damage difference starts looking more at the factors we have now. Who threw more punches? Who landed more punches even if they weren't damaging? If it's in all ways equal then they can get 10-10. If there was no action at all (like 5 punches thrown or less from each guy), they can get graded down for being boring, 9-9.
But we should have just a little bit of a randomizer in there to keep the judging "human", since judges in real life don't always score the way we like. But it can't be a whole lot or we'll go on strike because of corruption.
Knockdowns of course always take precedence, so that should stay pretty much the same. A knockdown means 10-8 round. However I have read that if a boxer suffers a flash knockdown but isn't actually hurt (happens to my guys here and there) and dominates the rest of the round, it could actually be scored 9-8, although he still gets the 8 for being knocked down.
We've gotta sometime get a way for throwing in the towel. There have been times when my guys administered beatings that made me feel sorry for my opponents, like in real life it would ruin their career (might be a neat feature). We should be able to hit a button to throw in the towel, and the opposition would need to have a carefully weighed formula do decide if he's getting hurt too much and stop the fight. A neat thing too would be for guys to be able to "quit on their stool" and refuse to go out for the next round. The catch is that your own fighter could do that too if he's in too much pain. But again that would have to be carefully done, only in extreme situations where a lot of damage has been dealt either way. The guy's tenacity could also figure in, if he's more likely to want to quit or go through pain for the possible victory - but maybe at some skills cost because it took so much out of him. Okay I'm rambling.