The nitpicking thread

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
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yayswords
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Re: The nitpicking thread

Post by yayswords »

What if the staff notices you using the backdoor and locks it behind you, expecting the lizardmen to kill you?
If at first try it doesn't explode, it ain't Jack who wrote the code.
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fabulaparva
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Re: The nitpicking thread

Post by fabulaparva »

If the staff does that, wouldn't the guy/wizard near the fire demon then be wise enough not to fall for Riley's lie of them being lost?
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jack1974
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Re: The nitpicking thread

Post by jack1974 »

Yes indeed, is better if is just an accident, Riley doesn't go there since was young, so maybe a few things have changed, like they installed a gate that auto-closes after they step in :)
renke_
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Re: The nitpicking thread

Post by renke_ »

finally I got the second tavern brawl and can nitpick to :P

Krimm: "So? does it..." should be "So? Does it..."
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fabulaparva
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Re: The nitpicking thread

Post by fabulaparva »

So, we are going for option #1 where they are locked in before the player makes the choice between fighting / going over vents and before they even know that there will be lizardz.

I just edited my previous crude suggestion according to Taleweaver's rationale for the door and changed a couple of lines along yaysword's words.
Thus, the main idea is that there's a very heavy door that can be opened only from one side (it was added in later, so Riley didn't know about it and it caused him no trouble when he was a kid) around the place where the tunnels shrink in size. So, it's located somewhat into the sewers and if they'd start pounding the door, they couldn't be heard from the streets.

Let's still play into the Krimm/Riley mechanics (Capt. Obvious here… or is this Capt. Daronas?) New/changed stuff in italics.

Spoiler:
Main Twin: And you're sure it's safe?
Riley: Of course it is! I was down there when I was, like, seven years old! The biggest thing I saw was a mouse! How dangerous can it be for the six of us?
Main Twin: Alright then...

Vaelis: Darn it. Where are you leading us, Riley? This is a dead end.
Riley: Can't be. I remember this route very well. This is where the heat comes from.
Krimm: How did you get past that door back then?
Riley: What door?
..Oh. That. It wasn't here before!
Chalassa: You might be right. Looks like it was built in later.
… And it opens by just turning the handle. Weird, no keyhole. And no handle on the other side, either.
Vaelis: Chalassa, can you block it open with one of those loose bricks? I'd like us to have a quick exit.
Chalassa: Done. I'll squeeze through first.

Krimm: Hrn. The ceiling is really low in here.
Riley: Hm. I thought it was bigger. But then again, I was a lot smaller back then.
Chalassa: It shouldn't be a problem, though. There's enough space so that we can all move freely.
Krimm: Says the one swinging glorified utensils.
Chalassa: Hehe! Were you planning to cleave sewer rats for practice?
Vaelis: It never hurts to be prepared.
Riley: Heh. Being vulnerable suits you, Krimm.
Krimm: Come closer and I'll show you how vulnerable I am.
Riley: Aww, I thought I'd never get that invitation from you.
Krimm: I'll kick that grin off..
<whoosh>
Riley: Yeow!
<clonk>
Vaelis: Oh shit, what did you do, Riley?
Riley: I did nothing! She almost hit me!
Krimm: There'll be nothing "almost" about it the next time!
Vaelis: Will you two ever stop?!
Main twin: So you ducked for cover...right against that door.
Chalassa: Great, the brick slid off and the door locked.
...And it's impossible to open from this side. No turning back now.

.....
Riley: Oof....
I guess there still needs to be some comments on the vents and avoiding lizards as yayswords pointed out ... and maybe a jab about the door locking events later, once they get to the grate before the fire demon, I haven't thought it out that far yet. :P
Last edited by fabulaparva on Tue Aug 05, 2014 8:10 am, edited 1 time in total.
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Re: The nitpicking thread

Post by Taleweaver »

renke_ wrote:Riley: Did someone block the grate? I remember it closed all the time without a stone in the frame.
Door: <clonk>
Krimm: <kills Riley>
Brilliant. Go for that.
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yayswords
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Re: The nitpicking thread

Post by yayswords »

Practise spelled like that is a verb if anything. Even then the spelling is so rarely used that Firefox thinks I made a typo :D use practice.
gamebreaker wrote:finally I got the second tavern brawl and can nitpick to :P
You revisited the tavern until your desired event took place. Do you see the charm of restock roulette now? The corruption begins.
If at first try it doesn't explode, it ain't Jack who wrote the code.
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Re: The nitpicking thread

Post by renke_ »

yayswords wrote:The corruption begins.
shit. you're right. MUST RESIST.
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jack1974
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Re: The nitpicking thread

Post by jack1974 »

Think if... somehow on next update the rollback is disabled! :lol: mouhahaha
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fabulaparva
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Re: The nitpicking thread

Post by fabulaparva »

yayswords wrote:Practise spelled like that is a verb if anything. Even then the spelling is so rarely used that Firefox thinks I made a typo :D use practice.
Hehe, you're right. My bad. Took me N years to learn how to tell the verb "practise" and the noun "practice" apart in British English and now I've gone and mixed them up all again. :lol:

Rollback disabled? I thought there would be a high.roller achievement coming up for those who reload the shops 31582552093 times or more. I was all ready and prepared to give into the corruption myself once that was out. :P
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