SOTW 0.79 - First Act Beta preview!

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
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Lonestar51
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Re: SOTW 0.73 - First Act Beta preview!

Post by Lonestar51 »

During the fight against bandits in the cave: One of the bandits is protecting the "escaping bandit". What is missing is the icon I remember from Loren.
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Pace675
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Re: SOTW 0.73 - First Act Beta preview!

Post by Pace675 »

Hmm did you update when I was not looking?
Spoiler:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/plot/scene04_captivity.rpy", line 688, in script
ScriptError: could not find label 'scene05'.



-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Users\Pace\Downloads\SOTW-0.71-all\SOTW-0.71-all\renpy\execution.py", line 294, in run
node.execute()
File "C:\Users\Pace\Downloads\SOTW-0.71-all\SOTW-0.71-all\renpy\ast.py", line 1434, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\Pace\Downloads\SOTW-0.71-all\SOTW-0.71-all\renpy\script.py", line 549, in lookup
raise ScriptError("could not find label '%s'." % str(label))
ScriptError: could not find label 'scene05'.

Windows-7-6.1.7601-SP1
Ren'Py 6.17.4.409
Seasons Of The Wolf 0.71
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jack1974
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Re: SOTW 0.73 - First Act Beta preview!

Post by jack1974 »

Lonestar51 wrote:During the fight against bandits in the cave: One of the bandits is protecting the "escaping bandit". What is missing is the icon I remember from Loren.
The small shield icon? should be present on the target! I remember seeing it at least :)
Pace675 wrote:Hmm did you update when I was not looking?
Haha yes sorry, made already 0.73 :oops: but in practice that error marks the end of the beta, so nothing lost.
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Lonestar51
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Re: SOTW 0.73 - First Act Beta preview!

Post by Lonestar51 »

Will check again for the shield icon. Also, the save is already in the mail. (I am running 0.73 on Linux Ubuntuu 14.04 64bit, if it makes any difference.)

In the store, the discount computation does not work 100% exact: In the lower middle, the amount is rounded down, in the pop-up the amount is rounded up.
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jack1974
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Re: SOTW 0.73 - First Act Beta preview!

Post by jack1974 »

Yes got the save, but was working on this:
Image
actually, I think will stop for today, worked too much and need a break :lol:
But keep posting stuff, so tomorrow when I resume working I can fix any more bugs you find :) thanks
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Lonestar51
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Re: SOTW 0.73 - First Act Beta preview!

Post by Lonestar51 »

My party has in the main plot got the order by Daddy to check the traps. I made a number of sidequests and looked at a number of locations, and the status on the map screen is Q 6/8 and Loc 4/6. But I got the pop-ups that I discovered all locations for the season, and made all sidequests for the season.

Have a good evening, and we appreciate the hard work nevertheless.
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jack1974
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Re: SOTW 0.73 - First Act Beta preview!

Post by jack1974 »

Ah yes, I am not sure if the max values are really accurate :lol: let me know if you find other quest/locations and the max values are really those displayed in the map (the values I use to check are wrong apparently).
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Lonestar51
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Re: SOTW 0.73 - First Act Beta preview!

Post by Lonestar51 »

I found at least one of each later, but I have not yet reached the end of the season...
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Re: SOTW 0.73 - First Act Beta preview!

Post by Taleweaver »

Vaelis' "Final Blow" ability is broken. When you mouse over it while an opponent is at <30% health, Vaelis will automatically use it, and there is no accompanying sound.
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jack1974
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Re: SOTW 0.73 - First Act Beta preview!

Post by jack1974 »

Ah lol! that's a rather unique bug :lol: will check it tomorrow!
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