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development thread
- jack1974
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Re: development thread
Hehe the ending part is not finished yet, but we accounted for some different endings based on how you react when you stumble into them (and happens several times...).
- jack1974
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Re: development thread
Hmm I love Valery but this is a bit gross...
It's a quest item that you'll be able to use later in the game.
- Franka
- Elder Druid
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- jack1974
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Re: development thread
Well (unfortunately?) since they appear in Loren, and Loren events happens AFTER this game, Valery/Zachary can't be eliminated obviously. At least not permanently!
- jack1974
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Re: development thread
This is something so simple/obvious that I wonder why I didn't do it also for my other games... in practice a big problem of games with big parties is if some rarely used character falls behind in level. If you bring him/her with you on a high level party, you'll get a nice XP boost at end of each fight
- jack1974
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Re: development thread
Hehehe, interesting choice here (you can say yes or no)
- jack1974
- Pack leader
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- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
More interesting choices...
Also, now Cursed Lands it's a REAL RPG, featuring an infamous Tome Of Knowledge!
Also, now Cursed Lands it's a REAL RPG, featuring an infamous Tome Of Knowledge!
- jack1974
- Pack leader
- Posts: 15481
- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
and this is the screen when you use it
- jack1974
- Pack leader
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- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
today was a super productive morning... I worked A LOT on various aspect of the game even if some were quite obscure and probably few people will notice it
But I fixed many bugs due to the "open nature" of this game (you can start and finish in any order several quests at once!). Remind me to never have such a open game again in future
It's so open that I forgot completely a possible outcome of Galan's quest (I only coded the path where you just go and kill everything haha) in which he gets a very powerful item