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jack1974
Ah about Zazir's I thought to leave the "gambling" element meaning that you can find some random prices.

I think the best is that I use the same system I use in the random generator to create the prices using as source the item stats, this way they will match the rest, will add that tomorrow :)
renke_
recalculating the prices with your generator logic is a very good idea - you know how I defined the costs for weapons and armour :)



And Zazir's roulette is a nice touch, but maybe not +/-50 % but only +/- 25? Less extreme values but still true to his back story.
jack1974
Okay as always spoke too early :lol: I can't use the exact same system to calculate the prices, since again is a mess (prices are calculated using the base starting price of items).

I'll edit the item prices in the .ods to see that they match a bit the other ones, since the starting values are already higher than the others.
yayswords
About lore texts. Are linebreaks possible? And if the story doesn't fit the screen, can it be scrollable?
jack1974
Yes for linebreaks you need to use the special char \n

So if you want to write:

"Super Armor

is an armor that bla bla".



In the ods you'll write: "Super Armor\nis an armor that bla bla".

I can make it scrollable but... a story that doesn't fit the screen!? :shock:



Also make sure you're using latest .ods, I've reuploaded it this morning: http://www.macgames.biz/formated_itemlist.ods
yayswords
I can make it scrollable but... a story that doesn't fit the screen!? :shock:

I had a poem in mind. It would not be huge in terms of number of characters, but it's probably gonna have many half-filled/empty rows.
jack1974
Ah OK I see, well I can have scrollable texts, shouldn't be a problem (already works like this in the quests screen).
renke_
to summarize my Act 2 play:



my equipment was better than normally (no mouse-wheeling ^^), most noticeable in the last few encounters: without the fixed items the starting gear of Jariel and Rowinda was equal (or even better) to the random shop stuff I bought for the other party members. not balance breaking but a nice change - I don't have the feeling anymore that shopping makes no difference :) many of the equipment pieces I bought are fixed items, but by far not all - so I think it fulfills its role as guaranteed quality level while still not overpowered.



I geared up all of my chars with SPR necklaces - the game is much more fun when mana is sustainable ressource without the chance to run empty (even Krimm got one, too often I forget Rage and when remembering the skill it cannot used effective anymore :)).



At the end I had about 3000 gold in cash and goods, more or less identical to the games before - I think the price level is about right, though the range of Zazir's randomizer could be lower.
jack1974
Cool, yes even the saves from fabula seemed "fine", she had less gold but because she did a "speed run" in Easy mode (and also she buys a lots of potions/bombs!) :)
fabulaparva
I think I was pretty "reasonable" with usables that time. I just wish I'd always have 5 Manticore poison bombs at the end of act 2, NM-mode included. :P


http://oi58.tinypic.com/206ekiv.jpg" style="max-width:100%">


I bought off the viking for 1000gold. There should still be a heap of items to sell in that save as I didn't really spend time optimizing the equipment.
yayswords
http://assets.diylol.com/hfs/4be/fc2/35e/resized/drinking-problem-rabbit-meme-generator-i-can-quit-whenever-i-want-393fd4.jpg?1348772556.jpg" style="max-width:100%">
fabulaparva
*chuckle*

https://www.youtube.com/watch?v=p3G5IXn0K7A
renke_
@yayswords

http://www.moonshineheritage.com/blog/wp-content/uploads/2012/02/moonshine-xxx.jpg" style="max-width:100%">

Schnapps

usable item

Att -30%

Def -30%

Dmg +50%



@fabulaparva

ARGH! ARGH! ARGH!
yayswords
I propose the following descriptions for the end of act 2 rewards. These are significant items so both big (the whole idea sucks) and small (let's use a synonym) nitpicks are welcome.



Band of Bloodspeed [color=#FF0000](edited as per fabulaparva's suggestion)[/color]

While the latent item is a valuable artifact in its own right, its true power is realized only when the Blood Pact is made. Many mortals have been tempted into doing so, and none of them became long-lived. A popular rumor suggests that those of demonic heritage have an easier time resisting the dark whispers encircling the band, urging its wearer to make the pact. You would not even dream of asking Chalassa's opinion on that rumor.



The Grey-Sword

The weapon wielded by a long, unbroken line of Stalking Sabertooth chieftains has rightfully ended up in Krimm's hands. With each swing, it sings the song of the strength and courage of its previous owners, challenging her to surpass their deeds and inspire a better song. And she has every intent to. You know it.



Moon Mirror

Also known as the Pendant of Vivid Grief, the legend holds that this necklace was a memento given from a deathbound woman to her sister. When they were young, they would always stay up late to admire the moon and the stars. The surviving sister would continue this tradition, now with the necklace keeping her company. So great was her grief that she willed her lost sister's image to appear in the pendant, and they would watch the night sky together until death reunited them. The necklace, when exposed to moonlight, can now conjure forth a vivid image of the owner's choosing.



An inscription on the chain reads:



Mirror, mirror of the moon

I beg of you to grant this boon

Be my loved sister's guide

Lead her spirit to my side



The night is lonely, cold and dark

Return my sister, moonlight spark

Make my midnight bright as noon

Mirror, mirror of the moon
jack1974
They look great to me, if nobody has any objections will put them into the game :)

I'll probably need similar stuff also for the various "Epic weapons/items" in ACT3, but no hurry.
jack1974
Et voilĂ 

https://pbs.twimg.com/media/BwHGxFcCIAAKDST.jpg:large" style="max-width:100%">

I added the scrollable text in the Lore window. Also discovered that already equipped items wouldn't update their values when you reloaded the game (at least the descriptions), so fixed that bug as well :mrgreen:
renke_
I would like some weapon with the lore "<some description of the resulting painful wounds> Soon, the survivors shall envy the dead."
fabulaparva
@yayswords

I like your poem quite a bit. :) Since jack already added it, I assume that the story does not clash with Riley & Moon Mirror-canon, either.



Greysword description is fine as it is, imho.



And this is a total nitpick, and naturally a matter of opinion, but part of Band of Bloodspeed-description seems a bit cumbersome/passive ("heard by the user") to me. Maybe that part could be streamlined somehow? I don't have any better suggestion than this, I'm afraid:

".... A popular rumor suggests that those of demonic heritage have an easier time resisting the dark whispers encircling the band, urging its wearer to make the pact."
yayswords
@renke_

Do you read SMBC? :D



@fabulaparva

I agree, that's a much better wording. As for the Moon Mirror I think it's actually for Taleweaver to judge. I didn't try much to make it fit with Riley, I was mostly inspired by the name. But I don't think it's unreasonable he could secretly be missing someone dearly.



Also... I'm guessing the act 3 epix are up for grabs? Is every character getting one? We could babble about names/lore/"stat theme". For druid I was thinking:



Staff: Force of Nature, high damage - above all, high damage.

Focus: Spirit of Ninim, high regen, though I'm afraid no amount of cuteness or regen could make me want an 8 damage weapon if it's gonna remain a weapon. I actually don't think the slot is important as I imagine this spirit frolicking blissfully around the druid and not sitting in their hands, on their shoulder etc. And by high regen I mean think of an SPR amount that feels pretty awesome (I would say 5). Give it that, and give it 4 times as much HPR.
jack1974
I haven't finished adding them to the DB, but tomorrow will upload an updated .ods . As for the name/history you can already suggest stuff, since are those I listed before.

Note that only Althea, Shea and Vaelis get the "epic item", since the others have already got it in their background stories (Grey-sword, Moon Mirror, etc). At the moment there isn't one for Rowinda though, so might find a way to put something for her too.