renke_
Mar 30, 2014
I don't see the big issue with Shea - 4 of the 5 according to Wikipedia notable Shea's are: Male
Miakoda
Mar 30, 2014
I don't see the big issue with Shea - 4 of the 5 according to Wikipedia notable Shea's are: Male
Shea is a fair male name. The few Sheas I know, most are male.
And I still remember Shea Ohmsford from the Sword of Shannara series after all these years.
yayswords
Mar 30, 2014
I think you find it instinctive at a certain age (by which I mean past infancy where you don't have a concept of normalcy) to find names that end with a, female. I could name some exceptions too but I had already heard of those when I was a toddler. I have never heard of someone named Shea before so I saw a at the end and thought female name. And still do

Miakoda
Mar 30, 2014
I think you find it instinctive at a certain age (by which I mean past infancy where you don't have a concept of normalcy) to find names that end with a, female. I could name some exceptions too but I had already heard of those when I was a toddler. I have never heard of someone named Shea before so I saw a at the end and thought female name. And still do 
Oh, certainly understandable. What can make it also difficult is someone seeing "Shea" for the first time, and finds out, at least in the US, it is pronounced as "Shay" (rhymes with Day). As the versions I know come from Celtic origin, it makes sense.
yayswords
Mar 30, 2014
Shay does sound male, or at least neutral enough. Would it be the same deal with Althea, then?
ps yours was the 1000th post on this forum, grats ;p
Miakoda
Mar 30, 2014
Shay does sound male, or at least neutral enough. Would it be the same deal with Althea, then?
ps yours was the 1000th post on this forum, grats ;p
I've also seen one variation of Shea where it was Anglicized with Shaye.
As for Althea, it is how one would expect it, pronounced as Al-thee-ah, and of Greek origin I believe.
renke_
Mar 31, 2014
Letting the player customize the names would mean that I should browse through all the text replacing explicit references to it. Also, the big golden font that shows up in inventory and vendor is not software but hand made. And I'm sure I'm missing something else
Is doable but is definitely not a small change, and can lead to extra bugs, so for now I'm not sure if I'll add that.
Though I still don't like the random junk route [

] it is probably the only way without much custom development.
But it would be great if the special item is memorable - make it literally twinkling. The function "Animation" already exists and if you restrict the item to one type two more images should be doable - I thought of something like
http://datamining-fuer-anfaenger.de/foo/ring.gif.
Lonestar51
Mar 31, 2014
I like the name of your (?) domain, renke_.
But yes, twinkling should be possible. IIRC RenPy can display gifs, and what a GIF can contain ... well, there are websites full of example films. Simple blinking should be relativly painless to do. As long as the item is not to powerful to unbalance the game ("sword of easy fights on torment level") it should be OK.
renke_
Mar 31, 2014
afaik renpy doesn't support animated GIF, but something like
[code]image ring animated:
"ring1.png"
pause 0.5
"ring2.png"
pause 0.5
"ring3.png"
pause 0.5
repeat[/code]
should be possible.
PS "whois <domain>" should solve your question, my first name is nearly an UID

jack1974
Mar 31, 2014
Ah yes, I can easily add those effects to the unique item, that's a good idea

writing it down now!
shot123
Mar 31, 2014
this is set in the same universe as loren correct? if so and if the writer has time maybe a little pdf with things in about the universe like races cities magic etc with a few images
Miakoda
Mar 31, 2014
this is set in the same universe as loren correct? if so and if the writer has time maybe a little pdf with things in about the universe like races cities magic etc with a few images
Yep, it is in the same universe, but sometime after the events of Loren 1.
I know I am one of those who would love a pdf of such things in the future

. Some of the material does show up in the wikia, mostly gathered from Loren 1 and Spirited Hearts. The tone is mostly dry as it tried to glean information from the games without any embellishment.
I could almost imagine an entry for Slimy Snakes:
Encountered in the sewers below Lothark, Slimy Snakes are an instructive tale of survival. For a period of time, snakeskin was all the fashion rage in the Empire of Man, and several enterprising farmers started to raise Giant Snakes to meet this demand. However, as with any trend, it soon crashed, and the farmers were left with thousands of snakes on their hands.
Intending to make a profit at any cost, the farmers cut a deal with the military, and soon snake meat was gracing the tables of the army. However, some of the farmers' children made pets of the snakes. Rather than see their scaly friends meet the butcher's knife, they released the snakes into the wild.
Things went well for the snakes until winter started. Most froze to death, but the more fortunate made their way back to the city via the sewer tunnels. There, amidst the filth and muck, their numbers grew, and size shrank due to the run-off of failed apprentice experiments. Legends started to appear about the 'sewer snakes'. The legend was soon confirmed as fact when the head Headwizard of the Lothark Magic Academy encountered one of the slimy snakes while...shaking...off the effects of a 'faculty meeting' which lasted until the brink of dawn.
jack1974
Mar 31, 2014
Lol I should hire you to do the PDF!!

Currently the writers are busy with other stuff, so unfortunately I don't think will manage to do that, but is a good idea indeed. Will remember it for future games

Miakoda
Mar 31, 2014
Lol I should hire you to do the PDF!! 
*blushes* More seriously, I'm glad you didn't think my writing was bad :D
Currently the writers are busy with other stuff, so unfortunately I don't think will manage to do that, but is a good idea indeed. Will remember it for future games 
A pdf/travelogue is something that I would love to see, long term, especially as Aravorn is built up.
Heck, I think this would be a natural fit for Spirited Hearts 2, with locations around the city. It seemed a shame there wasn't such a thing for Spirited Hearts 1

jack1974
Mar 31, 2014
Yes agreed! unfortunately I think is a thing that would require some time, so I would need to get another writer to do that while the main one focus on the story

renke_
Mar 31, 2014
documents explaining the background are great - though not only as a beta buyer goodie. If such a PDF will be written it should be part of an official release, e.g. an extended edition.