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jack1974
No it's not like that, hopefully with the game texts will be more clear :)
Taleweaver
Looking very good, even better than what I had in mind.
jack1974
Took a full day of work, but the result was good indeed. Also tested it and works (is super complex behind the scenes lol).
jack1974
https://pbs.twimg.com/media/B83XxMXCEAEwLdI.jpg:large" style="max-width:100%">

beware of the BOAR SPIRIT! (or Spirit Boar).

Honestly, I'm blown away... I know is "just a boar" but this new colorist (the same that did the merfolk queen) is amazing. Lol I hope the contrast with the existing coloring won't be too much :lol: definitely going to have her color all the future lineart for fantasy games!!!
Taleweaver
Also, that boar is huge. Althea could stand upright under its belly.
Franka
Drowsy boar. Zzz
Jaeger
As much as I love the coloring and texture of the boar, unfortunately, it's quite a clash of styles with SOTW, which has a flatter look.


It was a similar problem with werewolves in Act 4

jack1974
I know, I would have always kept the same colorist but... reliable people are ultra-rare! :(
jack1974
https://pbs.twimg.com/media/B-WyjGyIIAAC9zX.jpg" style="max-width:100%">

here's the Spirit Fox! :) she'll lead the party to an "interesting" situation... :wink:

Once again I love this colorist realistic style. I think if I make all the animal spirits should be fine even if the style is different from the characters. Haha I should ask her to recolor all the sprites of the games :mrgreen: (would take her 2 years lol)
jack1974
https://pbs.twimg.com/media/B-XGMLTIMAAppdu.jpg:large" style="max-width:100%">

I'm working on this now since I'm a bit stuck with the other projects, and since this one is missing only some art... I thought to finish coding it completely so that's there's only the art to wait. During the Ninim minigame there'll be some special events, like this one. Your choice is to clear traps and leave two groups undefended, or ignore the traps with the risk of getting several of your workers injured. Injured worker will be healed 1 a day by Shagala*, so they can slow down the rebuild process a lot :)



* I know is different from what you planned, Taleweaver, but this way I think is better and adds more suspense to the minigame :wink:
Melandrhild
The fox is gorgeous *_*
jack1974
Here's the "Great Stag" :)

https://pbs.twimg.com/media/B-YQCm-IAAAEAJW.jpg:large" style="max-width:100%">

Making a lot of progress today. I should have done this before instead of waiting for all the missing art :P
jack1974
I found a new great artist for SOTW DLC enemy art:

https://pbs.twimg.com/media/B-b9gR9CAAAOkeh.png:large" style="max-width:100%">



8) lol I want to keep moving with the game and I'm doing my own art to do so. This is CLEARLY a giant enemy bee! :lol:
Troyen
Can we romance it?
jack1974
Only if you play as "Stickman" class :wink:
kadakithis
that stag is magnificent
jack1974
https://pbs.twimg.com/media/B-eU11CIMAAQn2x.jpg:large" style="max-width:100%">

another minigame from the DLC, is a sort of puzzle game. I'm not sure at the Nightmare level it can be won, but we'll see what testers say :twisted:
Sylrissa
I'm not sure at the Nightmare level it can be won, but we'll see what testers say :twisted:


Challenge accepted! (at least that is what I would say if I was a tester)



https://babblingbrookesblog.files.wordpress.com/2014/02/challenge-accepted.jpg" style="max-width:100%">
Exizel
If we can't win it we will say "it's impossible, make it possible" and if we do "nightmare should be harder".
Taleweaver
* I know is different from what you planned, Taleweaver, but this way I think is better and adds more suspense to the minigame :wink:

A very minor change; I'm perfectly alright with that.