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jack1974
So the cat's out of the bag: http://www.winterwolves.net/blog/2017/07/announcing-volleyball-heaven/



Even if I didn't announce this until now (and it was a good move, considering it had trouble development once again :lol:) it was in the works since 2014 or so. That's why it is "yuri only". As you know in all future games I'll try to make at least two romance combos, but even if I announced it only today, this is still "an old game" (or at least a game I started years ago).



In the next blog post we'll introduce each character as usual :)
Thee Forsaken One
Oh this is finally official now. :lol:
jack1974
I could have probably waited a bit more, since with all the other things going on, I'm not sure if I'll manage to release it before end of this year. But at least won't take 3 years like... ahem... "other games" :shock:
Rebly82
I just realized, we don't get to see who the main character is yet. Or is she the one on the extreme left? :)
jack1974
Yes, though I noticed now that she still has the "old name". The right name is Kayla :lol:

(in the blog post I used screenshot I took a while ago with an old build)
Troyen
Will this game be using the new RPG framework? Will it have isometric battle maps? :)
jack1974
Yes obviously! :lol:
jack1974
https://pbs.twimg.com/media/DEiIQXvXsAAWm9O.jpg:large" style="max-width:100%">

writer started scripting, though as usual I'm reviewing every scene myself. In the game the fourth wall is broken but in a way similar to House Of Cards (the protagonist talking directly to the reader). I kind of like it, in some scenes it's very hilarious and works well :mrgreen:
Franka
Fourth wall breaking is fine when the story is being presented as if it was narrated to us by the protagonist, but I'm not at all fond of fourth wall breaking when it reminds us strongly that we're really just playing a game. That breaks immersion, and I don't find that very clever.



I guess we'll see, I'm obviously getting the game either way. :wink:
jack1974
Yes, I don't like it much either in general, however for example in House of cards works great (IMHO of course). In this game, while reading the story sometimes I forgot about the fourth wall breaking completely. I mean it's present, but it's not the whole focus of the story of course :)
FenCayne

Fourth wall breaking is fine when the story is being presented as if it was narrated to us by the protagonist, but I'm not at all fond of fourth wall breaking when it reminds us strongly that we're really just playing a game.


That quote on the screenshot is a bit misleading out of context. Kayla isn't speaking to you, the player, but to another unseen, named character. It still is kind of fourth-wall breaking, but hopefully not as blatant as it seems... :)
Franka


Fourth wall breaking is fine when the story is being presented as if it was narrated to us by the protagonist, but I'm not at all fond of fourth wall breaking when it reminds us strongly that we're really just playing a game.


That quote on the screenshot is a bit misleading out of context. Kayla isn't speaking to you, the player, but to another unseen, named character. It still is kind of fourth-wall breaking, but hopefully not as blatant as it seems... :)


That makes me considerably less worried, thanks!
jack1974
Pfuit, remember that I have 99 skill level in "picking the most wrong/inapproprate/misleading" screenshots from any of my games! 8)
jack1974
https://pbs.twimg.com/media/DEw2mlBXgAATTGq.jpg" style="max-width:100%">

Jade together with Shiori from Summer In Trigue are my two favorite characters design of this artist. I know some people don't like this style but personally I find it very cute 8)
jack1974
Ha!!! I didn't notice but my super skill worked once again! I posted the screenshot with a typo (presense instead of presence).

Haha if I keep posting screenshots I can find all the bugs and typos of every game :mrgreen:
Rebly82

That quote on the screenshot is a bit misleading out of context. Kayla isn't speaking to you, the player, but to another unseen, named character. It still is kind of fourth-wall breaking, but hopefully not as blatant as it seems... :)


I don't find it fourth-wall breaking, because I'm Kayla, the protagonist (which is clearly stated as that's who you play). Just like in TV, I would construe it as a character either mumbling thoughts to themselves (a normal thing in 3D narrative), or she is talking to someone else, which of course in static 2D, both are kind of hard to see off the bat.



I think sometimes people are too sensitive about these things! :lol:
FenCayne
I posted the screenshot with a typo (presense instead of presence).

Haha if I keep posting screenshots I can find all the bugs and typos of every game :mrgreen:


Hey! I hope you aren't gonna blame me for Kayla's poor spelling! :shock:
FenCayne


That quote on the screenshot is a bit misleading out of context. Kayla isn't speaking to you, the player, but to another unseen, named character. It still is kind of fourth-wall breaking, but hopefully not as blatant as it seems... :)


Just like in TV, I would construe it as a character either mumbling thoughts to themselves (a normal thing in 3D narrative), or she is talking to someone else...


Yes... that could be it... :? :wink:
jack1974

Hey! I hope you aren't gonna blame me for Kayla's poor spelling! :shock:

Haha well I think that players will be engrossed in the story (and as well "other things"... :wink:) so that they won't even notice :twisted:
jack1974
Zoe's Introduction: http://www.winterwolves.net/blog/2017/07/volleyball-heaven-introducing-zoe/



https://68.media.tumblr.com/8e34f794aa430c6014a9ce225ab3f245/tumblr_otfjz5S3SV1qhts2bo1_1280.jpg" style="max-width:100%">



She's a very particular character, very controversial. One thing is sure, this yuri game won't be anything like I've done before. Is it a good thing? time will tell! :mrgreen: