Are there any guides or tips and tricks for this game? It's been out a bit but I haven't found any! I was hoping for some guidance regarding the gameplay and crafting, since it kind of tells you how to craft and item but doesn't give a lot of direction in terms of... What to expect?
Here are some tips I've observed, and a few questions I have if anyone else has tips:
-It is much more efficient to level your skills by crafting than by studying. However, studying can provide you with new recipes, so it's good to do that sometimes. (It gives better experience, too.) Enchanting, in my experience, is the one exception to this, since I at least didn't have any recipes for it and studying was the only way to get better.
-Do not gather materials any time except mornings. I went through several weeks thinking that the two kinda shitty gathering options were all there was-- in fact, you can gather higher level materials in the day, and many different kinds.
-Once you start crafting instead of studying, you will gain levels pretty fast and in "normal" mode it's pretty easy to hit Level 10 before the exam. I have no idea if your skill levels have any effect on which events trigger and what choices you are given in dialogue? It would be nice to know. Especially as an adult, after I passed the exam, do my skills and level really mean anything other than being able to do jobs and make money? I really like crafting, but if it's not integrated with the story I would probably play visual novel mode.
-I'm curious on whether "Light" and "Dark" are analogous to good/evil and good/bad endings? At first I thought it would be different, but playing it seems like "Light" answers give you better reactions from people, and most "Dark" answers are kind of douchey. Also wondering if affection is a stat separate from alignment? I don't see any affection bar, even as an adult.
-When you pass your exam, and the game skips from child to adult, you get a boost to all your stats. I found that my jewelcrafting (which was like 180) was in the 200s, and all other skills were at 140-- even though as a teen some had pretty big point differences. (Or I thought so at least, maybe I evened them out and didn't notice? But definitely not to the exact point...) Does it just flat out raise all of them to 140 or if there's some other calculation going on there?
-Even with extremely high skill level (think 200) it is very, very difficult to make quality 90 and above items. How high does your skill have to be to do this? Is it limited by your level instead of your skill? I gotta know!
-There seems to be no consequence to your reputation or otherwise for not being able to complete a job, so feel free to accept what you want. However, it can be a big time waste to accept a job you can't do when you could be making money/exp/rep/items on a job you can do. There seems to be no consequence for refusing a job, other than that a small amount of time passes. Feel free to refuse until you get a reasonable job.
Also, the randomness of jobs is a bit... weird. It is not uncommon to get 90 quality requests in the first week of the game! I didn't know how hard that was and would just accept them, then finding out there was no way I was going to be able to do it. The difficulty of quests really doesn't seem to scale in accordance with your level or skills, so really don't feel bad about refusing jobs. I did notice that especially as you get closer to the exam deadline, Horus' quests were more reasonable and with good experience gain, though.
Overall enjoying the game! Would love to hear other people's thoughts, tips, and tricks.
Here are some tips I've observed, and a few questions I have if anyone else has tips:
-It is much more efficient to level your skills by crafting than by studying. However, studying can provide you with new recipes, so it's good to do that sometimes. (It gives better experience, too.) Enchanting, in my experience, is the one exception to this, since I at least didn't have any recipes for it and studying was the only way to get better.
-Do not gather materials any time except mornings. I went through several weeks thinking that the two kinda shitty gathering options were all there was-- in fact, you can gather higher level materials in the day, and many different kinds.
-Once you start crafting instead of studying, you will gain levels pretty fast and in "normal" mode it's pretty easy to hit Level 10 before the exam. I have no idea if your skill levels have any effect on which events trigger and what choices you are given in dialogue? It would be nice to know. Especially as an adult, after I passed the exam, do my skills and level really mean anything other than being able to do jobs and make money? I really like crafting, but if it's not integrated with the story I would probably play visual novel mode.
-I'm curious on whether "Light" and "Dark" are analogous to good/evil and good/bad endings? At first I thought it would be different, but playing it seems like "Light" answers give you better reactions from people, and most "Dark" answers are kind of douchey. Also wondering if affection is a stat separate from alignment? I don't see any affection bar, even as an adult.
-When you pass your exam, and the game skips from child to adult, you get a boost to all your stats. I found that my jewelcrafting (which was like 180) was in the 200s, and all other skills were at 140-- even though as a teen some had pretty big point differences. (Or I thought so at least, maybe I evened them out and didn't notice? But definitely not to the exact point...) Does it just flat out raise all of them to 140 or if there's some other calculation going on there?
-Even with extremely high skill level (think 200) it is very, very difficult to make quality 90 and above items. How high does your skill have to be to do this? Is it limited by your level instead of your skill? I gotta know!
-There seems to be no consequence to your reputation or otherwise for not being able to complete a job, so feel free to accept what you want. However, it can be a big time waste to accept a job you can't do when you could be making money/exp/rep/items on a job you can do. There seems to be no consequence for refusing a job, other than that a small amount of time passes. Feel free to refuse until you get a reasonable job.
Also, the randomness of jobs is a bit... weird. It is not uncommon to get 90 quality requests in the first week of the game! I didn't know how hard that was and would just accept them, then finding out there was no way I was going to be able to do it. The difficulty of quests really doesn't seem to scale in accordance with your level or skills, so really don't feel bad about refusing jobs. I did notice that especially as you get closer to the exam deadline, Horus' quests were more reasonable and with good experience gain, though.
Overall enjoying the game! Would love to hear other people's thoughts, tips, and tricks.
