This year I’ve already released two games: Heileen 3 Sea Maidens, the yuri version for Heileen 3 released last year in December, and Bionic Heart 2.
But there’s no time to rest on my laurels! The show must go on! etc etc.
So I’m very excited to announce that Roommates script is 99.9% finished (just some minor tweaks and some gameplay phrases to add). The total word count is about 130,000 which is definitely not bad. It also will have a lot of replayability, since for the first time in one of my dating sims, you can play as male or female main character!
Unfortunately, there is still quite some work to do. The game will feature a full original soundtrack PLUS a theme song for it. I’m quite excited about that, since the theme song perfectly fits with the light-comedy setting of the game
On the art side, I am expecting some extra romance CGs that between my writer and me were referred as “the beach sex scenes”. So as you can imagine they will be quite “steamy”
I’m also missing all the 26 backgrounds, and the artist I picked (who already did a great job on Nicole’s backgrounds) can begin working on them only in July. So as you can imagine, the game is very likely to be out in August/September, a bit later than I expected, but at least this will leave us a good amount of time for editing, testing, tweaking gameplay and so on.
I finished Darren’s path this week, and Kurt’s one is being proofread right now. The soundtrack is finished (with 7 different tracks) and art-wise I am missing four extra scenes for the “normal romance endings”, but artist guaranteed she can do them in one month. There’s still some other art left like the GUI and chibis, but shouldn’t be a major cause of delays.
So I still believe the game beta could be out at end of June, or mid-July at the latest. We’ll see!
…and I haven’t forgot about the RPGs!
I know that a good amount of people who follows me now is because of my last RPGs. Well don’t worry, I haven’t forgot about you: I am definitely going to try finishing another RPG soon. Planet Stronghold 2 looks like will need more time than I thought, so that’s why I’m playing around with Loren RPG framework to experiment with it, using a different layout, higher resolution (1280×720) and simpler interface which could work also on touch-based devices, as you can see in the work-in-progress image below:
For what game you might ask ? Well maybe Loren sequel won’t be the only RPG set in Aravorn to be out in the (near, hopefully) future…