Summer In Trigue – Sybil


I’ve noticed that I never introduced the main character of Summer In Trigue: Sybil herself! So here’s the Sybil official introduction by the writer:

Introducing Sybil

The protagonist of Summer in Trigue, Sybil is a young woman with a very particular view about fate. Back when she was a child, Sybil often noticed a lot of strange coincidences occurring in her life. Her friends told her it might be fate or destiny, but Sybil didn’t believe such things actually existed… not at first that is. Now that she is an adult, Sybil has become convinced that Fate with a capital F does exist, and that it hates her guts.

Or, at the very least, she feels it enjoys playing oftentimes cruel jokes and tricks on her, as shown by the fact that the “strange coincidences” have continued to occur with alarming frequency throughout her life, and have often been unpleasant and oddly specific. Sybil has developed a strong sense of determination and perseverance by weathering all the stuff Fate has thrown at her. No matter how many times life beats her down, she gets back up, usually a bit stronger, and perhaps a tad bit more paranoid as well.

Sybil can sometimes be impulsive and rash, as experience has shown her that all the best planning in the world sometimes doesn’t matter, and she wonders if doing something spontaneous sometimes makes it harder to Fate to mess with her. She has a very morbid sense of humor and a moderately active imagination, and sometimes indulges both when people piss her off too much. But she is very much a good person at heart, just someone with a few quirks.

Before her arrival in Trigue, Sybil was quite happy with her life, as she had a stable if boring job, a loving girlfriend, and a nice apartment. Those were enough for her, plus she was very much looking forward to her and her girlfriend’s planned two week romantic vacation in Trigue. After her arrival in Trigue, with Fate having reared its ugly head again, Sybil is initially sad and angry and alone. But she is hopeful that maybe she’ll catch a break for a bit, and the vacation will go smoothly and give her time to recover.

Sadly, she has no way of knowing she doesn’t star in “Two Weeks in Trigue”…

The other games are making progress steadily. I am still somewhat unable to work reliably because of heat and some life problems: had a cat with health issues, had to drive around town, etc. I’m starting to believe in Fate like Sybil! :)

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End Of July update

In the image above, Sybil talking about her homosexuality to Grace

July was a very bad month for me because of the heat. I think I’ve never worked so few since I went indie! However, for my collaborators it was a very good month. It was the month where I paid them most of any other months ever. I am broke now 😉

Jokes apart, it was good because means a lot of content was made. I have several projects at a very good point, lots of text written and some great artwork being drawn right now.

Cursed Lands

I’ve read the Amazons intro for Cursed Lands, and it was really cool to read the protagonist traveling to the Citadel to meet Karen and the young Loren’s trainer, Leena:

“The path to the Amazon domain is treacherous and narrow.  The Amazons know how to make a territory naturally hostile to invaders, I’ll certainly give them that.
The craggy rock path makes it easy to follow the narrow path without slipping, but I find myself constantly forced to adjust my balance along its uneven surface.
In the distance, I can see the fortress.  With its high walls and imposing towers, it appears intimidating, or at least as intimidating as a distant structure can.  At least I know I’ve found the right place.  There’s no way that this structure can be anything other than the Amazon citadel.”

Queen Of Thieves

The Tiberius otome route was finished, and I am very pleased by the writing so far. Each love interest (male or female) feels really unique and different from each other.


Coding-wise, I’m “still in the catacombs” :) which means I’m still coding/designing the catacombs levels (level 5 out of 9). I hope to be finished with that by end of August, and then there will be the robbery missions.

As I said already on Twitter/forums, much depends on how things will go, if artist can finish the CGs scenes in time, etc. If everything goes smoothly, which would be VERY UNCOMMON, the beta of this game would be out before end of year for sure. If some things go badly (late artist, writer, somehow I can’t code well, etc) would still be early next year. So even in worse case the wait should be over. (I hope these won’ be the last famous words! lol)

Loren 2

I don’t talk much about this game, mostly because is still very behind. However, at least the story is making good progress now. The main plot is at chapter 2 (out of 4), but of course is only the first draft, and there are still all the side-quests missing.

We’re focusing on getting the main plot done first, and then adding later the various side quests and camp talk.

The art is done, but we could add some more CG scenes as the story gets written. We have already planned some, involving Loren and Myrth, and other characters :) They’re not romance CG of course, but story/key moment CGs. Some are still sexy/cool/cute though!

Planet Stronghold: Colonial Defense

Writer is finishing to put everything in Ren’Py format, it’s taking a while since the game turned out to be very big (over 200k words!). Meanwhile the artist is doing the cards art, which are turning out very good:


The biggest problem in this case is the coding, hopefully the coder can resume working on the card-framework next month, since that would speed-up the development a lot! Also I was planning to reuse the same framework for Undead Lily…

And what about Undead Lily?

If you follow me on Twitter you spotted the various art updates I’ve been posting. For those who missed them, no worries. Check the “group” pictures below of the good heroes (later changed to the “order heroes”):

the “good heroes”, old style
newheroesthe new style, order heroes

Beside the fact that old heroes were only waist-up, while the new version is fullbody, you can notice the BIG difference :) The old ones were more fanservicey, but fear not since you can choose for each character what version to display. And the ending CGs will have an optional very hot version! You know when an artist can draw human anatomy so well, would be a pity to not take advantage of such skills… right? 😀

I had several more updates for Never Forget Me, Roger Steel, and more. I just talked about those games since they could be, in theory, the closest to be released next. Oh, also that yuri game that MUST NOT BE NOMINATED BECAUSE IT’S CURSED… you know what game it is! well, it’s at very good point too!

Posted in Cursed lands, dating sims, queen of thieves, roleplay games, Summer In Trigue, Undead Lily | 10 Comments

Heirs & Graces – Eloy


Here is the last of the four main love interest of my upcoming yaoi-only dating sim Heirs & Graces, Eloy. Introduction by the writer follows:

Eloy, or Lord Shiraan if you’re being formal, is a noble from Grandtree. However, he rarely bothers acting like it. While he’s perfectly capable of putting on the typical airs when he has a mind to, Eloy doesn’t really buy into formalities and usually finds engaging other nobles tedious at best. He prefers it when people are themselves, even if that means their negative traits are readily apparent.

Unlike the other nobles that have come to visit Lord Sandor, Eloy isn’t interested in inheriting anything. He genuinely likes Lord Sandor and considers him a friend. Actually, Lord Sandor is one of Eloy’s only friends because of the elf’s tendency to get on people’s nerves. This is very intentional on Eloy’s part. One of Eloy’s favorite things to do is mess with people. He loves setting up scenarios that put people on the spot just to see how they will react. Eloy earns a lot of hatred for this once people catch on to what he is doing, but he honestly doesn’t care. He doesn’t go out of his way to make friends and just continues doing whatever he wants like he always does.

Eloy tends to be a bit restless when he spends too much time in one place so he does a lot of traveling. While he rarely goes home, he does spend a lot of time at Lord Sandor’s mansion. This isn’t because he has issues with his family– though by now they’re probably a bit embarrassed over how easily he shirks his responsibilities. Eloy simply finds Grandtree a little too laid back for his tastes. He’s too interested in what is going on in the world and likes humans enough to want to be around them regularly. To top it off, he just isn’t as into nature as one might expect an elf to be and thus, has no real desire to live in a forest. While Lord Sandor’s mansion doesn’t have much to offer in the ways of entertainment, spending time with Lord Sandor is more than enough to keep Eloy there.

A real bastar-ahem, funny guy, isn’t he? 😉

Dead But Alive – Beta version 1.0e

The new update for the zombie-VN Dead But Alive is now available! It adds a bunch of new features and bugfixes and also a “visual novel mode”:



Because of its size, if you have still the previous beta version installed you can optionally update it using a patch file.

For more information, visit my forums:

Posted in dating sims, Dead But Alive, Heirs & Graces, strategy games | 1 Comment