Fredrick has been a lifelong resident of Ahkra. He was born in the town and expects to die there. His family has been living in the area for generations and he has some pride in that. Even when things might be better elsewhere, he has rather stubbornly refused to move on.
He currently runs a rather successful shop selling all kinds of goods. The middle classes and even some nobles frequently patronize his establishment leaving him relatively well-off compared to many others under the rule of Lord Raul. His success has made him rather unpopular with his fellow merchants but he cares little for that. So long as those that count him as friends like him then he cares little for those he is not friends with. He does not make real friends easily, however, so there are few that have a high opinion of him in Ahkra.
Most consider Fredrick a troublemaker who has no respect for the rules of business. He scoffs at such attitudes, attributing them to jealous rivals who struggle to grow even as he becomes more successful with every passing year. That is not to say he believes himself superior. He just believes in taking risks and reaping the rewards. Sometimes those risks do not work out but he does not let that destroy him like so many others. No matter how badly he is put down, Fredrick will get back up.
More progress on the robbery missions
Another week has passed, and made progress both on PSCD and the robbery missions of PSCD. The screen below is the main screen you’ll see when doing your night raids with the three sisters:
- pickpocket people: merchants is the safer district, but if you try to pickpocket nobles or even military people… you could get in trouble. Failing at pick pocketing will start battles, some with specific goals (stop the noble from calling for help for example)
- explore: you will spend time to find new targets to rob. But even after you discover one, you won’t know much about it
- and that’s where gather info comes useful: you can spend time eavesdropping or a little money to bribe people to gain more info about the chosen target: how big the house is, how many floors, how much money/gems, level of the encounters, etc
- finally, choosing start robbery will start the robbery mission itself 🙂
I like the freedom you have, since you can choose to start a mission even without getting information, but maybe the target won’t have much money, or the enemies inside will be tougher than expected, and so on.
Regarding PSCD, I made a video of the current status of the battle screen:
For more info check my forums here: http://www.winterwolves.net/viewtopic.php?f=42&t=3724
Last but not least, all the romance CG ending for C14 Dating are done! It means that the game should be out soon 🙂