Monthly Archives: January 2016

Queen Of Thieves gameplay update

As you SHOULD know, I just released my game PSCD. My new year resolution was to release one game this year! Yay I made it! πŸ˜€ Haha jokes apart it was because in 2015 I didn’t manage to release anything. … Continue reading

Posted in game design, indie life, queen of thieves, roleplay games | 6 Comments

Planet Stronghold: Colonial Defense postmortem

So first the great announcement: Planet Stronghold: Colonial Defense IS OUT!!!!!!! YEAHHHHHHHHHHHHHHHHHH πŸ˜€ To get the game or try the free demo, visit this page: Like always, buying direct will grant you a free Steam key when the game … Continue reading

Posted in card games, indie life, Planet Stronghold: Colonial Defense, postmortem, strategy games | 16 Comments

A different writing style

Rei looks older in black & white, doesn’t he? πŸ˜€ Jokes apart, the image above is a test/mockup I made a few weeks ago to illustrate the kind of “old book style” I wanted to try in a future game. … Continue reading

Posted in development screenshot, game design, general, indie life | 24 Comments

Changing your mind

Before I explain, let’s start with some famous quotes: β€œThe measure of intelligence is the ability to change.” – Albert Einstein β€œThose who cannot change their minds cannot change anything.” – George Bernard Shaw I agree with them completely, and … Continue reading

Posted in development screenshot, development tricks, game design, indie life, queen of thieves, roleplay games | 37 Comments

What makes a good game?

Yesterday the sky was particularly good looking! First of all: Happy New Year! I am writing this blog when in some places is just a few hours after midnight πŸ™‚ The tradition as the first blog post of the year … Continue reading

Posted in Uncategorized | 13 Comments