Monthly Archives: July 2010

Point of the situation

It’s almost end of July, and this year so far I released 3 of the 5 planned games for 2010. The Flower Shop and Card Sweethearts were already in production since last year, while Vera Blanc: Full Moon was entirely … Continue reading

Posted in general, indie life, winter wolves games | 10 Comments

Five golden rules for new indies

I thought to take all the years of experience as indie, and write down five ESSENTIAL rules/tips to follow if you want to be a fulltime indie, focusing on direct sales: keep your IP / retain control – seriously, everyone … Continue reading

Posted in development tricks, general, indie life, marketing tips | Tagged , | 1 Comment

Announcing Vera Blanc: Ghost In The Castle

I’ve already uploaded two teasing videos on youtube (you see one above) and now I’m officially announcing the next episode of Vera Blanc, called Ghost In The Castle, that will be released this fall, probably in September. The game story … Continue reading

Posted in mystery / detective games, Vera Blanc, winter wolves games | Leave a comment

making of online games, a newbie perspective

If you’re a player, this is going to be a bit tech-boring post, be warned 🙂 I wanted to share what I’ve learnt so far from the release of my first Public Alpha of my game Planet Stronghold. Was a … Continue reading

Posted in development tricks, indie life, online games, planet stronghold, roleplay games, winter wolves games | 3 Comments

Planet Stronghold Public Alpha 1

I’m proud to finally announce the first public Alpha of my next game Planet Stronghold. For those who don’t know what it is, I’m currently also building the official website which will also contain more info about the story and … Continue reading

Posted in indie life, planet stronghold, roleplay games, winter wolves games | Tagged , , , | 3 Comments