Category Archives: online games

Downloadables are dead, long live downloadables

In the picture above, Otello happily posing in middle of the flowers. I love spring 🙂 As you could guess from the title, this is a rant-post. I’ve heard so many discussions recently about the dying downloadables, how online games … Continue reading

Posted in indie life, online games, queen of thieves, remember me, the flower shop | Leave a comment

Friday catblogging – Happy New Year

Gilda in a basket in the bathroom of my old home. Because we have so many cats, we never had a decorated Christmas Tree, otherwise would be instantly destroyed… 🙂 First of all, Happy New Year to everyone! I have … Continue reading

Posted in dating sims, general, heileen, indie life, mystery / detective games, online games, otome games, pets, planet stronghold, remember me, roleplay games, simulation games, spirited heart, strategy games, tycoongames, Vera Blanc, winter wolves games | 11 Comments

Vera Blanc: Full Moon on iPhone / iPad and web

Just a short blog post to inform everyone that the game Vera Blanc: Full Moon is now available for the iPhone, iPad, and as a webgame. Check the links below: IPHONE VERSION – IPAD VERSION – WEB VERSION The web … Continue reading

Posted in iPhone & iPad, mystery / detective games, online games, other games, Vera Blanc, winter wolves games | 2 Comments

Why you shouldn’t compare adventures with other kind of games

Was talking by email with Dave Gilbert of WadjetEyeGames yesterday about some complaints from players for the length of story-based games like adventures or visual novels. Some would say that for $20 they expected at leat 8-10h of “gameplay”, since … Continue reading

Posted in dating sims, development tricks, general, indie life, marketing tips, mystery / detective games, online games, Vera Blanc | 4 Comments

making of online games, a newbie perspective

If you’re a player, this is going to be a bit tech-boring post, be warned 🙂 I wanted to share what I’ve learnt so far from the release of my first Public Alpha of my game Planet Stronghold. Was a … Continue reading

Posted in development tricks, indie life, online games, planet stronghold, roleplay games, winter wolves games | 3 Comments