Category Archives: postmortem

Cursed Lands postmortem

One of the many endings / epilogues of the game. This one is not a big spoiler since we know already about Loren and Breza from Loren first game! As promised, here is the postmortem of my latest RPG Cursed … Continue reading

Posted in Cursed lands, general, postmortem, roleplay games | 10 Comments

Using different artists in a game

A complaint I heard (not too often to be honest) about Cursed Lands, was that some CG look different. Indeed, another artist did them, so that’s the reason. When writing the game, the original content was much less (in truth … Continue reading

Posted in Cursed lands, development screenshot, development tricks, general, indie life, planet stronghold 2, postmortem, roleplay games | 4 Comments

Love Bites is officially out!

Special thanks to Aleema for the awesome trailer video above. For sure the best trailer I’ve ever done for all my games! You can find out more and purchase the game here: http://www.winterwolves.com/lovebites.htm This game is a perfect example of … Continue reading

Posted in dating sims, general, love bites, postmortem | 9 Comments

Never Forget Me official release

Let’s get straight to the point: Never Forget Me is now officially out! You can download the demo, find more info and purchase it from here: http://www.winterwolves.com/neverforgetme.htm And now a short “postmortem” about the game and a few considerations. The … Continue reading

Posted in dating sims, Never Forget Me, otome games, postmortem | 8 Comments

Never Forget Me beta + Future romance games

First of all Public Service Announcement: my upcoming otome game “Never Forget Me” is now in beta. The only thing missing is the official game main menu and the theme song. Everything else is there and should be working! For … Continue reading

Posted in beta demo, dating sims, game design, general, indie life, Never Forget Me, otome games, postmortem, remember me | 75 Comments